I had taken a little hiatus and have returned. With fresh eyes im re-examining the issue of bloodlets and min dmg. So I propose a skill that works in 1 of 2 different ways.
Weaponry Lv 60 Thrust and Twist
1. At level 100, this skill gives your bloodlets a 25% chance to "double attack", causing 2 consecutive bloodlets off of 1 strike.
OR
2. At level 100, this skill brings your bloodlet to 1.5x its normal value without use of this skill.
how do you stab a person, then twist the blade if you had a whip? Slasher might work, same principle, but its pretty cumbersome to do it with a sword, piercer makes sense.
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
how do you stab a person, then twist the blade if you had a whip? Slasher might work, same principle, but its pretty cumbersome to do it with a sword, piercer makes sense.
But i like it, pretty good idea
i was obviously joking about only for whips and slashers
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.