Epic Tiers (Resourcing/Crafting)
I'll make this a quick suggestion:
First, raise the cap on crafting skills. We've all had combat-related cap raises, where's the resource junkies' fix? I don't care if we can't use any of the t30+ stuff, but let us hoard on it for future crafting (maybe legendary gear if it's dismantable when it is released).
On that note, here's a great way to make more money for the game from the capped players. Introduce new virtues on the new resources (epic); however, don't exclude trading rights on these resources. So for example, let them be trade able (regardless if the person has the virtues or not, like consumable recipes), BUT in order for the crafter to use the epic resources, they must acquire the necessary virtues. As a crafter, I have to say, I would be all in support of helping fund this game more through while having fun gathering/finding new tiers of resources.
T30s are great, but let's not let the resourcing stop there please!
P.S.-In order to avoid experience exploitation, Jeff/Glitchless can vary the experience for the new virtues/old/both, whatever, you get the idea, lol. This is mainly a suggestion for new tiers and new virtues, and not more exp from virtues.
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Last edited by Destruction; 11-12-2010 at 11:44 PM..
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