20% health
Old 10-07-2010, 02:17 AM   #1
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Default 20% health

How about if the Life bar changed colors at 20% and less hp.
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Old 10-07-2010, 02:24 AM   #2
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This is actually a very very good suggestion, I support 666%.
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Old 10-07-2010, 11:24 AM   #3
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I agree looks good for a idea, also will assist others if your grouped and in combat together
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Old 10-07-2010, 03:34 PM   #4
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i agree, would make it easier to know when the lvl 80 skills will kick in.
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Old 10-07-2010, 03:42 PM   #5
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I also agree. Would be interesting to see when a person or mob is mortally wounded.
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Old 10-07-2010, 06:47 PM   #6
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agree
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Old 10-07-2010, 07:35 PM   #7
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Support
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Old 10-07-2010, 10:33 PM   #8
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Awesome idea!
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Old 10-08-2010, 05:05 PM   #9
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support
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 10-08-2010, 05:10 PM   #10
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I like this idea.

TJ
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Old 10-09-2010, 02:10 AM   #11
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How about yellow at <= 50% and red at <= 20% for the bar color.

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Old 10-09-2010, 06:12 PM   #12
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Hahaha Cocc, theres skills that only activate when target is below 20% if he is 21% they wont activate and you will lose A LOT, trust me.... just an example, Holy Clutch, u could heal 20% extra if you just wait 1 second pretty much, but you can never be sure when is that exactly.

Read skills more and you will understand how helpful this idea could be.
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Old 10-10-2010, 07:04 PM   #13
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Supported!!
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Old 10-10-2010, 08:27 PM   #14
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I like this. Support.
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