Old 09-14-2010, 12:02 PM   #41
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maybe dur only starts giving decreasing gains after a certain amount and before that it is all the same value eg:

9 hp per point of dur for all points 0 to 500 and after 500 it slow starts to decrease so 501 would be 8.996 perpoint
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Old 09-14-2010, 01:40 PM   #42
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sixdollar is lvl 53 and has the following:

239 dur
6 X3 tempers
3 X2 tempers

3659 total hp

sevendollar is lvl 50 and has the following:

213 dur
2 X3 tempers
5 X2 tempers

2829 total hp
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Old 09-22-2010, 05:23 AM   #43
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notice nobody has actually posted their dur and hp
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 09-22-2010, 05:25 AM   #44
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Quote:
Originally Posted by Huggles
notice nobody has actually posted their dur and hp
AHHH DUR

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Originally Posted by Smashbros
ok ill post what i have:

lvl 82
500 dur
8*3 temper
1*4 temper
1*4 temper with 75 double bond (on a 2h pierce)

tempers add: 2870 hp.

9986 hp total.


learn to read **** knuckle
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Old 09-22-2010, 05:28 AM   #45
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i meant in a screenshot, as per the original instructions
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 09-22-2010, 07:52 AM   #46
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So basically the term you guys were trying to find was 'diminishing returns'?
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Old 09-22-2010, 07:59 AM   #47
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Quote:
Originally Posted by zenga
So basically the term you guys were trying to find was 'diminishing returns'?
i love you at times
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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