View Poll Results: Who is the most overpowered?
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Dual Whip Users
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39 |
36.45% |
Offensive Casters
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43 |
40.19% |
Normal Dual Wielders
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3 |
2.80% |
Two-Handers
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1 |
0.93% |
Bow Users
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1 |
0.93% |
Healers
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9 |
8.41% |
Normal Shield Users
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0 |
0% |
Whip/Shield Users
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9 |
8.41% |
Bow/Shield Users
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2 |
1.87% |
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Overpowered 3v3 Arena PvP Builds, Vote Here |
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07-20-2010, 10:19 AM
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#1
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Overpowered 3v3 Arena PvP Builds, Vote Here
We like to ensure our players have a healthy ragefest about class/build balance. Vote for who you think is currently dominating the PvP scene and write a description also if you so please. Don't bother explaining how your class is underpowered, we already know you think that!
To be clear, we are not asking this because we plan on nerfing anything. This is to determine who needs the most powerful new skills. Considering the variety of different teams now at the top of the arenas we are quite happy with the current state of PvP.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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07-20-2010, 10:29 AM
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#2
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Guest
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I havent duelled that many lately, but I am fairly sure that whip users are. Mostly due to their exessive boosts to both attacking and healing skills.
Just as an example, most of the high lvl players have a a dual whip equippment for arena or duelling and are extremely hard to kill.
When i inspect i see that most that used different weapons use whips now.
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07-20-2010, 10:33 AM
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#3
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Boss Hunter
Mangayatay is offline
Join Date: Mar 2010
Location: Transylvania, Romania
Posts: 213
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nerf all classes so that no single class will dominate and we all thus are balance  a class dominate coz they put lots of TCs, grinding, and time on building that class be whatever it is...
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07-20-2010, 10:34 AM
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#4
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Temporarily Suspended
concede is offline
Join Date: Feb 2010
Posts: 585
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whip-users seem to be the route most melee users take and even bow users switch to. i dont think they should be cut down any. there are still other routes to take like have rabid actually provide random results..(heals random ally/enemy or attacks) instead of simply providing increased damage.
im not sure how many rabid animals youve encountered jeff but racoons are vicious pissed off little creatures at times and i blame it on their foaming mouths. change the damage bonus to r1 rabid 25% chance of dealing damage/healing a random target...more or less the daze effect....
Last edited by concede; 07-20-2010 at 10:35 AM..
Reason: it wouldnt make complete sense otherwise
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07-20-2010, 10:35 AM
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#5
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Boss Hunter
loxemet is offline
Join Date: Feb 2010
Posts: 107
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i agree almost all crusher slasher
( pirecer stay , caster dont have any chance... )
so ppl at pvp now go for whip at (lvl 77-80 )
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07-20-2010, 10:37 AM
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#6
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Guest
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Also i smiled a little at the "normal shield users" choice, one of which i am myself  )))
Last edited by Music; 07-20-2010 at 10:40 AM..
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07-20-2010, 10:40 AM
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#7
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Crab Defiler
runews is offline
Join Date: Nov 2008
Posts: 68
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90 pircers dual wielded is oped enough against 90+ mob for aligator drops.. most others cant even touch those mobs (archers)
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07-20-2010, 10:42 AM
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#8
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Epic Scholar
Hopilus is offline
Join Date: May 2008
Location: United States
Posts: 1,455
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Even though I did vote whip-users, I have found that even as an angel, the rabid aura does indeed help me defeat them. I have only found 2 people so far that have geared their whip-using ability to encompass the rabid aura rather then dread it. To those 2 people, kudos to making it work for you.
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The war is waged, the battles are fought, the Angels and the Demons vow that none shall be left standing. Compassion, never to be seen on the battlefield, one lone angel left standing at the battle's end, sword against her foes throat, tears in her eyes, for her fallen comrades and the slain enemies around her, staring into the eyes of the last demon, lowers her sword, a single act of compassion and mercy, never to be forgotten.
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07-20-2010, 10:43 AM
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#9
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Rare Collector
Destruction is offline
Join Date: Aug 2008
Posts: 902
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Had to go with offensive casters:
My team can break almost any melee based team in arena (regardless of whip-combo), but offensive casters, if they get lucky, their gems bypass all resistance auras + cnt + skills someone may have and score mega crits. Now considering they can crit aoe crit 2k+, their ability to massively kill off anyone before the other team can counter is amazing.
However, that being said, I believe the best strategy is whip-shield combos for anti-casters. So it's not totally in the favor of casters. I pick casters because they are the most threatening in pvp so far to my team personally. Every other choice can be beaten fair easily.
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07-20-2010, 10:46 AM
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#10
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Gem Pouch Expert
Tragicallyhip is offline
Join Date: Dec 2009
Posts: 392
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Music don't you just craft things? Why do you even care...?
It's not that whips are OP'ed it's that they work... so instead of shutting the hell up and working on your toon(general population) it's more convenient to say "nerf them"
Heal = Rabid
Now I fail to see why or how whip users are still OP'ed? Take the heals away and we die almost as fast as casters do.
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 <-- Had to, That just never happens to me IRL
Last edited by Tragicallyhip; 07-20-2010 at 11:17 AM..
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07-20-2010, 10:51 AM
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#11
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Guest
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dw 89s or 89 + shield is doing really good.
whips r good unless u r smart enough to use rabid.
casters r good unless u get right auras, gems and skills..
I think most builds are balanced atm (xcept pierce and slasher) just gotta get right skills and gems to beat any of them
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07-20-2010, 10:53 AM
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#12
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Rare Collector
Destruction is offline
Join Date: Aug 2008
Posts: 902
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Casters are also good if they get lucky and break through your skills/auras/cnt/defense by mear chance. I've seen happen time and time again.
and yes....to anyone saying whips are OP'ed. rabid. Enough said.
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07-20-2010, 10:54 AM
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#13
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Guest
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Quote:
Originally Posted by runews
90 pircers dual wielded is oped enough against 90+ mob for aligator drops.. most others cant even touch those mobs (archers)
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read the thread tittle xD ''Opd 'PvP' builds''
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07-20-2010, 11:00 AM
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#14
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Crab Defiler
wiseman is offline
Join Date: Sep 2008
Posts: 68
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I did vote for DD casters, but another caster version is even more PVP annoying. It's the insane healing. Destruction team is simply unbeatable since Faith went healing instead of dd.
And I hear more capped casters are trying to copy-paste his tactics.
Seems to me that soon we will be loosing our nerves over OPed healing, not DD casting
Either way, staff users.
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07-20-2010, 11:12 AM
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#15
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Rare Collector
Faithfulservant is offline
Join Date: Aug 2008
Posts: 890
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I do not think any style of fighting is overpowered for pvp.
DD casters can do amazing damage,or do no damage.
Dual wielders can lack def,but do amazing damage with 89 crushers.
Whips can have great heals,do damage,but get cut off by rabid aura.
Healing casters have much weaker heals than their DD counterparts,yet they don't miss.
Archers are weaker than most,but are consistent and avoid parries.
Shield users are fantastic defense.
All are great,and I have yet to see a truly "overpowered" universally battle tactic.
I vote none.
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07-20-2010, 11:41 AM
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#16
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Boss Hunter
devilsetai is offline
Join Date: Feb 2010
Location: Fl
Posts: 121
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DD caster's are the biggest threat in pvp, they're always targeted first because of that, until the healer rez's them then you're all screwed. But no one can knock off my meager 4k hp's as fast as a DD crit momo.
__________________
"And shepherds we shall be,
for Thee, my Lord, for Thee.
Power hath descended forth from Thy hand,
that our feet may swiftly carry out Thy command.
So we shall flow a river forth to Thee
and teeming with souls shall it ever be.
In nomine Patris, et Filii, et Spiritus Sancti."
You feel that sting, big boy, huh? That's pride F****N' with you! You gotta fight through that s**t!
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07-20-2010, 12:01 PM
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#17
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Boss Hunter
figgy is offline
Join Date: May 2009
Posts: 165
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I have to agree with Faithfulservant. What he said
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07-20-2010, 12:21 PM
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#18
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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the ability of angels to resserect in mid arena combat is somewhat retarded
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omg i wanna sammich nao
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07-20-2010, 12:41 PM
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#19
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Epic Scholar
Hopilus is offline
Join Date: May 2008
Location: United States
Posts: 1,455
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Quote:
Originally Posted by flipynifty
the ability of angels to resserect in mid arena combat is somewhat retarded
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so you are asking to nerf the one thing that makes an angel valueable in pvp? and on that note, i can only think of a few high end angels worth their salt. Me, Neo, Stella and Ives. I'm sure there are a few others, but I have yet to be introduced to them.
__________________
The war is waged, the battles are fought, the Angels and the Demons vow that none shall be left standing. Compassion, never to be seen on the battlefield, one lone angel left standing at the battle's end, sword against her foes throat, tears in her eyes, for her fallen comrades and the slain enemies around her, staring into the eyes of the last demon, lowers her sword, a single act of compassion and mercy, never to be forgotten.
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07-20-2010, 12:46 PM
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#20
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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Quote:
Originally Posted by Hopilus
so you are asking to nerf the one thing that makes an angel valueable in pvp? and on that note, i can only think of a few high end angels worth their salt. Me, Neo, Stella and Ives. I'm sure there are a few others, but I have yet to be introduced to them.
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Actually, no i'm not asking anything i was giving my opinion. Now that you have to reply so snotty I am now asking it though. I imagine i can find a good 100 people to agree as well.
I forgot that angels don't actually cast gems or anything so the ONLY viable thing they have is the ability to resserect midbattle a fallen ally to half health... YOu're retarded. How about the other casters, I guess the 630 damage from a wizard is their only viable thing in pvp right????
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omg i wanna sammich nao
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