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The Thinking Player's Guide to Making Suggestions
Old 06-16-2010, 06:26 PM   #1
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Default The Thinking Player's Guide to Making Suggestions

This not not a suggestion in itself, but more along the lines of how to get one's ideas across in a manner that gives a better chance of getting a good idea noticed.

Before you post

1.) First of all, make sure that your idea has not been brought up before. If your idea is a variation or addition to an existing one, post it in the original thread instead of posting a new one. This keeps the forums from getting cluttered in pointless threads.

2.) Ask yourself, "Is this really a good idea?" Be sure to consider all the pros and cons. There are a lot of variables involved in this type of game, and things are the way they are for a good reason, usually to maintain game balance. Think your idea completely through before posting it. Also, be sure to bear in mind the work required to make changes to the game coding. Would it be worth the time and effort?

3.) I cannot stress this enough: DO YOUR HOMEWORK! Make sure that you have all the facts straight. It goes a great deal towards your credibility to make sure that whatever information you have is up-to-date. Whatever you do, do NOT fudge facts to favour your idea; this will save a lot of grief later on.

4.) Write it down on paper. Look over your idea carefully. Does it look as good as it sounds in your head? Is there room for improvement? Is there something that needs to be added or eliminated? Once all these questions are answered, move on to actually posting the idea.

While You Post

1.) State the problem, as you see it, in a logical manner, in as consise of manner as possible. In other words: Don't whine, bitch, or complain excessively. As the old wheeze goes..."Just the facts."

2.) Go through your idea, listing the benefits and potential drawbacks, and then elaborate as to how your idea would help the game and why.

3.) Proofread your post for proper grammar, spelling, puncuation, and word usage. Once again, taking this step goes a great deal towards establishing one's credibility. A poorly written post can ruin a good idea.

After You Post Your Idea

1.) Bringing your idea to the other players' attention is a good thing; spamming it during in-game chat, however, is not. Use common sense and courtesy when trying to sell your idea.

2.) When other people post, listen to what they have to say. If they have a good tweak for your idea, be willing to listen. If they have negative feedback about it, listen to it as well. In eithier case, bear in mind that have they have a different viewpoint, and their insight could make a good idea better.

3.) There are times when people will attempt to start trouble in your thread. Don't rise to the bait. If the post does contain valid points, address them in a logical manner; otherwise, just ignore them. A slanging war is just a waste of time and bandwidth.

4.)Be gracious whether or not your idea is accepted. A polite "Thank you for listening" will do one much better than "**** you", "I quit", "You don't give a **** so I won't make purchases anymore" or other such types of behaviour.

Finally, be aware that the ultimate decision is up to Glitchless, and the odds are better than even that your idea will not be implemented for any number of reasons: gameplay balance, an existing project along similar lines as your idea, or because of other issues. That does not mean one should stop trying, however. The best games did not make themselves, but instead listened to the people that play them.

Here is My own personal example:

http://forums.nodiatis.com/forums/id...ce-enough.html

This concludes My lecture for this evening. Thank you all for your time and attention.

P.S. to Jeff: If you read this guide and find it to your liking, I request that it be stickied eithier in Player Guides or in here. Thank you.
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Last edited by Ebonflame; 06-16-2010 at 10:24 PM.. Reason: Following My own advice.
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Old 06-20-2010, 07:41 PM   #2
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I hate to spam, but (bump)
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"So, Funboy...do you have a pulse or are you a junkyard of meat and wire?"

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Disclaimer: I shall in no way, shape, or form be responsible for any butthurt you suffer when I put your stupidity on display. If you don't want to be mocked, then don't be an idiot.



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Old 07-06-2010, 12:43 PM   #3
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Free bump
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Old 07-06-2010, 12:57 PM   #4
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What and no more "buff my skills and nerfs everyone else?" That would cut down on the posts alot
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Old 07-06-2010, 08:02 PM   #5
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whips need a buff pierce is OP fix it nao jeff
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Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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Old 07-29-2014, 07:15 AM   #6
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A forum can have writings of same subject and contens imformation of same subject of thousands or more ppl. If i want to know wich is good with my ideea is a difficult and painful waste of time. Also, if i don't find some ideea in the first 10 threads, then that idea is as forgotten. In this case even for those who writting similar or same ideas is hard to find his own threads.
Even u search in forum u can find many pages of results with that words but u need to read all to see if youre ideea is allready there. So for that we comeback to : not enough time.
So if someone starting a thread with any ideea and someone remember old thread, all what he need to do is to bump old thread or share a link.

Also... we are human. Administrators of forums can like some and dislike other.
Same ideea writing for someone wich forum administrators like can have a chance to be implemented more.

Don't be bother of ppl wich start thread with same ideea. All they do is to load about less then 1 kbites more but they can give a new chance to implemented old ideeas.

Last edited by Fior; 07-29-2014 at 07:18 AM..
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