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So i went Pk |
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06-01-2010, 01:53 PM
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#1
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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So i went Pk
So.. i went pk and let me tell you that IT SUCKS, pkers shouldnt even get triple xp, as far as im concern a player killer should make a chaos in the game and kill and provoke or intimidate or make the poor people to have fear.
Well anyways all i wanted to complain about is: out of probably 20 people that i forced ( planned) i pked no more than 5, the rest escaped before the fight started and the worst part is that my timer goes back to 30minutes thats just messed up in my opinion...
Not to mention that you cant loot from everyone because you cant put things on storage and or destroy from paid accounts... so basically you just give them a free ride to town and you dont get ****.
Freaking boring and pointless.
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My soul is continually in my hand: yet do I not forget thy law.
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06-01-2010, 01:56 PM
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#2
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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Why? because you get encumbered...so fast if you loot...
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My soul is continually in my hand: yet do I not forget thy law.
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06-01-2010, 01:58 PM
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#3
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Seer's BFF
Lurkee is offline
Join Date: Mar 2009
Posts: 707
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*posting in an under-skilled sanlucifer whine thread*
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06-01-2010, 02:06 PM
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#4
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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You are right, i shouldnt complain or whine or try to give ideas to improve the game , i r teh quitting.
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My soul is continually in my hand: yet do I not forget thy law.
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06-01-2010, 04:40 PM
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#5
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Boss Hunter
orderr is offline
Join Date: Dec 2009
Posts: 200
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A few people were pissed off about a pending 10% gold loot patch a while ago and glitchless took it seriously and didn't put it in. So i doubt they will ever put in full loot or even looting one equipped item. Now I think they could let PKs do some real damage without causing people to quit, but they don't want to risk it.
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06-01-2010, 04:49 PM
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#6
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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10% gold is a good idea.. i supported at the time
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06-01-2010, 05:23 PM
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#7
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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i would semi support the 10% gold idea but only if there was a bank of some kind in which players could store their gold
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Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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06-01-2010, 05:43 PM
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#8
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Boss Hunter
eval is offline
Join Date: Mar 2010
Posts: 127
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Then it would be point less to put in if there was a bank. Would be same as no epics or nothing better then recalls to loot. People would leave all in bank just like they leave most stuff in storage.
There is nothing worth looting on most people u pk other then recalls or some other type of potion.
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06-01-2010, 07:01 PM
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#9
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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i agree... 10% gold on pk yes... bank no
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06-05-2010, 12:48 AM
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#10
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Boss Hunter
Makaveliarts is offline
Join Date: Feb 2010
Posts: 211
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There is no point in pking unless you love causing chaos. You never get any good loot, and you eventually will get killed and have to re-roll. There are not enough pkers either because of this. Anyone pking now truly has balls, but they are not rewarded for it.
Also, at lower levels, like a level 10 Pker, you WILL DIE. Even if you Pk with a friend or two, because it is much more beneficial to pump in 100$ or so dollars into a PKK account, and easily smash level 10's when you are level 15 using level 25 equipment, not to mention the use of multiple accounts because the ones PKKing have a main account that can travel faster to locate Pkers.
What is the point in getting 3x trophies when your just going to have to Re-Roll eventually anyways? There needs to be a patch or some changes that focuses on keeping PKers alive, especially protecting them from people who have accounts that cannot be beaten. If you are level 10 with full epic level 9 armor, epic weapon etc. it should not be so easy to be killed by one of the level 15 PKKers.
Either that, or lessen the losses of Pkers that get killed. Perhaps there could be a combination of bonuses Pkers receive to help keep them alive, in combination with a lessening of losses for dying. Or, for example, if you get attack by two level 15 PKK accounts made specifically to kill level 10 Pkers, Pkers have a bonus chance to escape, and the ability to outrun the Pkkers. These PKKers risk NOTHING, because there is no way a Elite level 10 can't beat an Elite Level 15. But they get EVERYTHING the Elite level 10 Pker has.
Pkers - Extreme Risk / Low Benefit / Lots of time invested to have an Elite Pker / Few Pker comrades, that turn on each other for redemption
Pkkers - NO RISK / HIGH BENEFIT / Lots of time invested / Many comrades
It is obvious who wins.
Perhaps, another idea, Is the addition of the PKKer mode. Just as Pker mode has it's Pros & Cons, so does Pkk Mode. I will make suggestion of what could be those Pros/Cons, but the main Suggestion here is the implementation of a Pkk mode with Pros/cons added by Glitchless, so he can make sure there is Balance.
If your a PKKer you can attack a Pker that hasn't attacked you. (If not a Pkker you can only fight a Pker if you were attacked.) You can also group up to fight a PKer. (Only Pkkers can group up against Pkers.) You constantly have a Yellow (Whatever color) square for your face. If you are killed after Starting a fight with a PKer, you lose a lot more than if a PKer had attacked you. If a PKer attacks a PKKer, the PKKer loses 10% gold ( Probably wouldn't work out well because you could just transfer the majority of you gold to another acc).
I am sure you get the basic idea of what I mean by a PKKer mode now. I am going to make a separate thread in hopes of getting this idea viewed by more people so something similar can added into the game.
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06-09-2010, 06:18 PM
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#11
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Boss Hunter
orderr is offline
Join Date: Dec 2009
Posts: 200
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10% gold loot and no bank should be in, those that said they would quit off of it would not.
The PKKer mode idea is decent also.
Last edited by orderr; 06-09-2010 at 06:22 PM..
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06-11-2010, 04:30 AM
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#12
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Guest
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Pk's: 10% gold loot;
bonus to escape
lose all items AND GOLD upon death (except tc's ofc)
All stat & trophy-enhanced skills decreased by 10 upon death
..just imo
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06-11-2010, 10:21 PM
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#13
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Guest
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i have always thought that PK death is a bit too harsh.
Losing 10 skill isnt really a whole lot it seems. maybe for a low lvl that doesnt have acces to high XP trophies.
But 25-40% of the skill lvl is alot.
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08-05-2011, 11:39 AM
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#14
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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Or how about... not been able to escape during loot? this will be perfect in many ways, less time to flee cause actually you will have to flee during fight meaning a caster nerf in a way (for those that think that sureflee+staff is an exploit) and also its more realistic.... cause how the hell r u escaping from a thing that is dead i mean is it chasing you or what?
This also would fix the little bug of picking up all ur trophies and escaping from loot in a kind of way ( now u will actually waste a little rrt since you cant kill the mob , u will need to escape during the fight) anyways who escapes from a thing that you killed, senseless.
Oh and also reduce the time to 1:30 seconds during fight, so they can sweat all those fail escapes and start getting a real decent escape pouch with high ranks and etc.
And nerf regeners... not because everyone says they suck and no1 uses them means that they fail, they r way too op and its a shame that people still ask for buff when they need a nerf.
__________________
My soul is continually in my hand: yet do I not forget thy law.
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08-07-2011, 12:15 PM
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#15
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Boss Hunter
xcasterx is offline
Join Date: Nov 2010
Posts: 164
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I heard 10% pk gold, people will have bank alts.
Though you cant throw RLC's on dem yo 
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08-07-2011, 01:02 PM
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#16
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by Lurkee
*posting in an under-skilled sanlucifer whine thread*
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Lol @ underskilled
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And also I hate the current PK system- it is being exploited by nearly everyone who uses it.
When people actually do PK as it is intended (for killing people and making people pissed) it is fun, and when you fight a real PKer, not a pussy who will run faster than Usain Bolt, you get an amazing rush. (So far I've fought 5 of these real PKers).
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Last edited by Huggles; 08-07-2011 at 01:06 PM..
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