3v3 Arena
Old 04-17-2010, 11:29 AM   #1
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Default 3v3 Arena

Glitchless:
In addition to gaining arena rating individuals receive an arena token every time they win a match. Arena tokens will be used to purchase tempers, a new type of item upgrade that adds additional health bonuses to weapons and armor.

Will there be different types of tempers? Such as Str, Int, Cnc, etc? Or only "health" bonuses? Which seems to be Dur.
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Old 04-17-2010, 11:30 AM   #2
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I'm sure there will be multiple types.

Sounds like a upcoming blast. Can't wait ^^

EDIT:Glitchless/Jeff, would you happen to have a rough time estimate for Wednesday night? It would make it easier to plan ahead of time for those of us who are usually busy throughout the week.
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Last edited by Destruction; 04-17-2010 at 11:44 AM..
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Old 04-17-2010, 02:55 PM   #3
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Can we change runes if we go from farming directly to the arena?
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Old 04-17-2010, 03:32 PM   #4
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damnit its as i feared only for capped people to enjoy and by the time all of us lower levels get to cap the leader will be so far ahead we wont stand a chance of catching up
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Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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Old 04-17-2010, 04:34 PM   #5
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Arenas will occur in seasons at the end of which all ratings are wiped and victors are crowned so there's really no fear of being left behind. A strong team could emerge toward the end of the season and climb to the top as well given how it becomes increasingly difficult to have your rating climb beyond a certain point.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 04-17-2010, 06:09 PM   #6
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Yay! Absolutely great update!

And it looks like the matching system will work not only based on 3team ratings but lvls as well? so the chance the 3team of lvls 30+ being matched up to 3team of lvls 80 will be less and less as the season goes on.

However, will the pk status of a player influence the arena battling ? Dieing in arena while being a pk?

I want to kill and loot all on Menage, then
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Old 04-17-2010, 06:20 PM   #7
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And that's why auto cycle stat to lv to cap and then delevel is a better idea.
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Old 04-17-2010, 06:22 PM   #8
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Quote:
Originally Posted by Glitchless
Arenas will occur in seasons at the end of which all ratings are wiped and victors are crowned so there's really no fear of being left behind. A strong team could emerge toward the end of the season and climb to the top as well given how it becomes increasingly difficult to have your rating climb beyond a certain point.
All right, as I understand it, once you pick a team you are stuck with it for the season. Meaning if someone quits or rerolls in the middle of a season, you're out of luck. Would this mean that you pick a team and pay 25k per season (This is what I would assume), and then restart (the pick/pay process) at the beginning of the next season?
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Old 04-17-2010, 06:42 PM   #9
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Players are free to leave their team and form a new one throughout the season. You can even replace a member who leaves or is kicked by the leader, however, doing so makes you lose 1/3 of your team rating.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 04-17-2010, 08:35 PM   #10
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will you be able to change from PvE gear to PvP gear at some point of time if farming while in the que?.. or will it be instantaneous?
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Old 04-17-2010, 08:38 PM   #11
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Quote:
Originally Posted by Glitchless
Players are free to leave their team and form a new one throughout the season. You can even replace a member who leaves or is kicked by the leader, however, doing so makes you lose 1/3 of your team rating.
bleh

So if someone dies IRL you lose 1/3.
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Old 04-17-2010, 09:37 PM   #12
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what happens if out of the team there is only 1 or 2 people online when the que starts?
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Old 04-17-2010, 11:36 PM   #13
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should be fun
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omg i wanna sammich nao
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Old 04-18-2010, 01:52 AM   #14
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wheeeeeeeeeeeeeeeeeeee killing time
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Old 04-18-2010, 02:13 AM   #15
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a person can be a part of one team only, right?
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Old 04-18-2010, 06:25 AM   #16
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Quote:
Originally Posted by Darkanimus
a person can be a part of one team only, right?
Go read the patch info
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Old 04-18-2010, 09:12 AM   #17
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I'm curious as to how match-ups will be done. I can see 30s fighting 30s, but what happens if you have a mixed team, let's say a team of a 50, 60, and 70. Who would they be fighting?
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Travel Gear
Old 04-18-2010, 11:26 AM   #18
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I'm good with the arena stuff. Nice idea.

I'm not so crazy about not being able to store travel gear. Barsoom's at a level that he won't care much, but I have a lvl 22 alt that doesn't have a huge inventory level or decumberance. Dropping the torch while marching around t4/t5 is kinda nice. Similar arguments apply in a couple of levels when he won't be working the river.

Perhaps this could kick in only when you get to the crampons/waders/shine goggles stage.
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Old 04-18-2010, 03:44 PM   #19
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Quote:
Originally Posted by Frothwolf
I'm curious as to how match-ups will be done. I can see 30s fighting 30s, but what happens if you have a mixed team, let's say a team of a 50, 60, and 70. Who would they be fighting?
match ups will be by ranking rather than level
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Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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Old 04-18-2010, 04:41 PM   #20
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Potential Concern:

The Glitchless notes indicate that the three team members must be grouped together at the time the arena battle begins. Will there be an advance notice to the group, such as a five or 10 minute warning? It is quite common for players to be logged in, but away from the keyboard for anywhere from a few minutes (bathroom break, trip to the kitchen, walking the dog, other family crisis) to several hours (playing while at work, etc). If advance notice is provided and one or more of the team members was AFK, it could ungroup, thereby not meeting the battle requirements, so as to avoid entering combat with an AFK player.
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