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Little things that make a big difference...
Old 03-16-2010, 12:17 AM   #1
Unidentifiedmark
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Default Little things that make a big difference...

I am fairly new to the game. I love it a lot and have recruited many people to it as well. I am a mere level 8 and 5 (Paid), but there is just a couple easy fixes that should be made; in which, would make a hell of a lot of difference for better game play.

Sadly my wife mentioned two things as she was playing, and she is NOT a gamer...

Changes:

1.) Wifes remark #1, "I think the guys who make money wanting us to pay, make it so looting is incredible slow". So, I searched the Forums and found an amazing suggestion: A quick-style looting system: 'Take all Trophies', 'Take all Items', 'Leave All'.

2.) Wifes remark #2, "Couldn't they have made better pictures for the Trophies? They are exact Cropped out pictures off the actually 'in combat' creature"! Just make more detailed trophies... and as an added challenge.. I understand 4 RUNT PAWS of a Runt Fox, but not 4 Tails... and especially not 4 Burning Hearts off one Ember Moth!

3.) Can we pleeeease see the smaller creatures we are fighting? kk ty very much!!

4.) Towns... or should we call them army barracks? or perhaps concentration camps??

5.) Group Acumen.. Should not be how everyone is treating it. Nodiatis "seems" to be a grouped up game.. But everyone, groups up but does NOT fight together for the spilt exp... C'mon, give it a boost when in a group and get this teamed game up and going!

6.) It is funny, how a level 80 Warrior, with the BEST EPICS, get's stopped by a Runt Fox level 1. Wouldn't you think, the fox would high tail it and run at first sight???

7.) NOT REQUIRED... But I am depressed at thinking when I get level 75+, Im going to have the same items all those elite guys are wearing.. Cookie-Cutters. I think its either Flame Armor or Ice Ruby Plate or something...
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Old 03-16-2010, 11:10 AM   #2
sherman
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1. easily abused by botters. Also, if you aren't retarded, you can quickly move trophies over to your inventory/storage.

2. What do you suppose the trophies be from? Random cars and trucks? If you kill an animal, the only way you can prove it is by taking it's head...

3. Interface fading

4. towns have stores, the towns in-game have stores...

5. Grouped people kill faster, which, if executed correctly, would net more EXP due to faster kills.

6. Used to prevent exploitation of adventuring exp. Without greys, everyone could easily get 90 of everything with 0 exploration. Although, I do think a level system would work better if implemented in the beginning. Too late now and would **** over everyone.

7. Get your skills up and get the 90+ items.
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Old 03-16-2010, 07:36 PM   #3
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Quote:
Originally Posted by sherman
1. easily abused by botters. Also, if you aren't retarded, you can quickly move trophies over to your inventory/storage.

2. What do you suppose the trophies be from? Random cars and trucks? If you kill an animal, the only way you can prove it is by taking it's head...

3. Interface fading

4. towns have stores, the towns in-game have stores...

5. Grouped people kill faster, which, if executed correctly, would net more EXP due to faster kills.

6. Used to prevent exploitation of adventuring exp. Without greys, everyone could easily get 90 of everything with 0 exploration. Although, I do think a level system would work better if implemented in the beginning. Too late now and would **** over everyone.

7. Get your skills up and get the 90+ items.
thats what she said XD...yes i know, worst timing possible.

also, yor compleatly right.
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