simple ideas to improve the game..
Old 01-11-2010, 08:23 AM   #1
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Default simple ideas to improve the game..

Well here's my little list of ideas..

1.) Increase epic gem drop rate for lower level gems (not sure how low they go, but they are 100% usless for me to even bother to buy for any of my characters.. Considering if your lucky enough to find a low level gem on the AH that you can even use..it (most of the time) will cost just as much as a gem 3-4 ranks higher..
I've looted maybe a total of 20-22 epics and only ONE was a gem, and it was on some random free account. And it wasn't even that great compared to the reg gems of its level..

2.) Fix your PvP system. It's not bad how it is, but really there is no great benefits to PK'ing.. I mean say a level 15 goes killing, its not as if he can even fight anyone his own level.. so he's killing down 2-5 levels most of the time. And getting killed by level 40+.. How the hell is this by ANY MEANS fair?!. It isn't, the rewards are great for playerkilling yes.. But that 3x exp, is not worth having lose everything because some no-lifer is going around all noob zones checking for PK's. Make barrier's for engaging in PvP combat that can cost you your life, say perhaps 5-15 levels? Would encourage way more people to try it, and it would also add way more balance to the game.



3.) Quests Quests Quests.. Someone said something about it in another thread.. Maybe, make each square on your map blank/black until you walk it.. Also the idea of having an NPC in each area and another boss who does NOT have a static location..but also only drops the "boss" item once. which is really just used to prove you killed the boss to the NPC who told you were he was.. maybe give them higher loot rates (cash and items) and possibly a boosted chance to loot epics (it works because there is no solid spawn, only an area with a boosted chance to encounter the boss.. and the boss should be a level or two higher than the regular boss for the zone)

4.) Elemental effects/enchantments (perhaps even a quest where you can choose to become a "Novice" of a certain elemental then eventually move up the chain

Novice -> Acolyte -> Adept -> Enlightened
lvl 20--------lvl 40-----lvl60------lvl 80
2%--------4%----------8%---------15%

This could even be a learning skill, you could chose 1 element to "master" which as you move up allows you to create stones (say Emerald for green magic, Diamond for white, etc etc) that anyone could use on their weapons/armors to buff them versus bosses.

Prehaps these skills could even give you a natural weakness/strength to certain types of magic..


have more just cba to type it all atm

5.) Time Stamps included in chats, simple but very convenient.

Last edited by Jadakris; 01-12-2010 at 10:57 AM.. Reason: more added
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Old 01-11-2010, 08:33 AM   #2
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spppace
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Old 01-12-2010, 10:57 AM   #3
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Added some ideas..
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Old 01-12-2010, 05:02 PM   #4
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honestly every idea here has been posted in one form or another, most of which are great ide3as that can be tweaked into great patches, but glitchless currently has their hands full with imba potions =)
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Old 01-12-2010, 10:29 PM   #5
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glitch always has there hands full... they said it earlier about some of relic's ideas then immediately they go to another patch with a 2 month waiting time that didnt have anything to do with most of the ideas suggested

But i do have to say that they are starting to take ideas off the to do list so its all good
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Old 01-13-2010, 07:39 AM   #6
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Quote:
Originally Posted by zoidberginc
honestly every idea here has been posted in one form or another, most of which are great ide3as that can be tweaked into great patches, but glitchless currently has their hands full with imba potions =)
Yea, I figured alot of this has been mentioned (I also say that in some of the proposals).. But the thread was made for the players to discuss it and work the ideas to how they feel would be right. And when Jeff, or a member of the Glitchless team (dunno how it works exactly) has the time. They can go back thru and have a huge list of ideas that they may possibly want to use rather than opening a page with 1 idea, reading for 10 minutes then thinking for the next week about it.. Cause we could have already had atleast 10 possibilities discussed andthe best one found.

I mean simply ideas such as time stamping is a great feature that would take minimal effort (such as adding the (dmg) for your testudo skill which I also think should be included for dmg negation gems ) that make the game feel so much more complete.
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Old 01-14-2010, 10:13 PM   #7
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Quote:
Originally Posted by launcelot
glitch always has there hands full... they said it earlier about some of relic's ideas then immediately they go to another patch with a 2 month waiting time that didnt have anything to do with most of the ideas suggested

But i do have to say that they are starting to take ideas off the to do list so its all good
It was suggested quite some time ago.
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