I agree and support this suggestion 100%
I have recently been doing some testing concerning Duel Wielding V.S 2H Melee. Even after the 2H buffing update/skills 2H'ing is still lacking severely compared to D.W.
All my Crushing-D.W skills are 75-80 range
All my 2H'ing related skills are 75-80 range
Here are some results of my favorite testing method:
(Time per kill average - TPK )( 200 mobs)
100 YELLOW MOBS (50 for each weapon)
71 EPIC 2H CRUSH - 51.3 AVERAGE TPK
D.W 71 RARE CRUSH - 29.2 AVERAGE TPK
100 ORANGE MOBS (50 for each weapon)
71 EPIC 2H CRUSH - 59.7 AVERAGE TPK
D.W 71 RARE CRUSH - 34.3 AVERAGE TPK
You can obviously see definitive results, sure I could have killed 100 for each weapon/mob color, but results woulden't have changed to much.
My point is this; 2H'ing still IS NOT a permanent part of Nodiatis game play, and that's what this suggestion from Chrism would help do & that's what we want.
-Relic
PS: A use full testing tool I use :P
TIMER