09-28-2009, 02:07 PM
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#21
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Rare Collector
USAViper2127 is offline
Join Date: Oct 2008
Location: Currently stationed in Portsmouth, Va
Posts: 833
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When I had trishot at level 70 and agi boosted up I was trishooting a ton. Now I have it at my level and I get lucky to pull 1 a fight, thats only 20 levels lower then it used to be. Im not full agi this time.
Just cause it doesn't say it uses it doesn't mean it doesn't. Does every stat say what it is used for or every skill tell you what it is used for?? didn't think so. Test it sometime then put your results in here
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10-05-2009, 04:57 AM
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#22
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Guest
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Quote:
Originally Posted by sherman
If your opponent is a slow, but strong, attacker, you aren't going to parry as often as if your opponent used the 14 slashers.
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Not a valid point, over lets say 60 minutes, ure going to avoid more or less the same amount of Damage. Ofc unless u take it to extreme like 100k dmg and 100k delay VS 1 dmg and 1delay weps, where the hard hitter would hit only couple of times over the time given.
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10-05-2009, 04:43 PM
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#23
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Guest
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Quote:
Originally Posted by Srci
Not a valid point, over lets say 60 minutes, ure going to avoid more or less the same amount of Damage. Ofc unless u take it to extreme like 100k dmg and 100k delay VS 1 dmg and 1delay weps, where the hard hitter would hit only couple of times over the time given.
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Exactly, the weapons hit slower, giving less chances to parry.
While the faster weapons give a higher chance to parry, due to more attacks.
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10-06-2009, 01:11 AM
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#24
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Temporarily Suspended
Relic is offline
Join Date: Aug 2008
Location: Plumbing the depths of hatreds womb, scaling destructions breast.
Posts: 2,383
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<-- Still hoping that Agility can be part of Nodiatis soon, other than to Parry.
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10-06-2009, 03:34 PM
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#25
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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i fully support u relic
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11-03-2009, 08:55 AM
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#26
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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bump
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11-03-2009, 10:06 PM
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#27
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Crab Defiler
edgecution is offline
Join Date: Sep 2008
Location: usa
Posts: 88
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Bump again. I'm in support of AGI being part of PVP.
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Last edited by edgecution; 11-03-2009 at 10:08 PM..
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11-04-2009, 01:13 AM
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#28
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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agi needs a poiint as is all PvP defense builds tend to go full dur from what ive seen
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11-15-2009, 01:39 PM
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#29
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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bump
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12-07-2009, 12:07 AM
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#30
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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WE WANT AGI FOR PVP!!  pleez
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12-07-2009, 12:09 AM
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#31
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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agreed PvP is too much just outlasting your foe right now agi needs to play a more important role
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12-07-2009, 01:47 AM
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#32
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Guest
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Doesn't the (new) improvement of epicurious and epic accuracy even further the gap between to hit % and evasion rate?
Im not that hi and with my rerolling habit prolly never will be, but it just seems that with the new skill AGI has taken an even further back seat to DUR builds?
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12-07-2009, 02:02 AM
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#33
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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Mad Druid...I couldnt have said it better myself... AGI really needs a boost to have a place in combat.
Quote:
Originally Posted by Mad Druid Valiant
Doesn't the (new) improvement of epicurious and epic accuracy even further the gap between to hit % and evasion rate?
Im not that hi and with my rerolling habit prolly never will be, but it just seems that with the new skill AGI has taken an even further back seat to DUR builds?
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12-07-2009, 06:00 PM
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#34
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Seer's BFF
StormGuardian is offline
Join Date: Aug 2009
Location: athens GA
Posts: 744
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Agi buff p10x!!!
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12-08-2009, 08:41 PM
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#35
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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Importance:
Dur>Cnt>your pets middle name>Agi
please make agi have a greater role in PvP 
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12-08-2009, 09:25 PM
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#36
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Gem Pouch Expert
sierracoop is offline
Join Date: Jun 2009
Posts: 370
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xD
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12-11-2009, 04:15 PM
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#37
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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am i and the few who support this thread the only ones who believe the
best defense ≠ most Dur.
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12-11-2009, 04:43 PM
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#38
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Guest
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support
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12-11-2009, 05:00 PM
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#39
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Guest
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A few random thoughts:- Mix Agi into attack speed somehow (incorporate it into DW skill, for example).
- Add a low-chance skill to disarm (ie stun) a player on a successful parry.
- Add a skill to counterattack opponent on a successful Agi check (ie Player's Agi vs. Opponent's Cnc).
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12-16-2009, 10:47 PM
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#40
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Auction Master
Hunters Bane is offline
Join Date: Jun 2008
Location: the Frostfangs
Posts: 1,409
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Agi needs to play a better part in duels mkay?
I used to have 50/50 raw Dur and Agi but when wars came on Agi was rendered pretty much useless, I'd like this changed.
Kthnxbai
Btw I like ET's DW and Agi idea...alut.
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Captaincrunch
Devildriver
Last edited by Hunters Bane; 12-16-2009 at 10:49 PM..
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