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Sneak Peak: Skills of the Adept
Old 09-19-2009, 08:32 AM   #1
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Default Sneak Peak: Skills of the Adept

Thought I may as well start it

Looks great to me so far

GJ Glitchless
 

Sneak Peak
Old 09-19-2009, 08:32 AM   #2
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Thumbs up Sneak Peak

Im getting giggly with excitement...Thanks Guys
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Old 09-19-2009, 08:33 AM   #3
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The Acceleration Upgrade, in addition to everything it did before, now also provides its 2x and 3x bonus to collected resources.

Now I can start foraging. <3 YAY
 

Old 09-19-2009, 08:34 AM   #4
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Looks great.
 

Old 09-19-2009, 08:34 AM   #5
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P.S. Dont eat the yellow snow ...I'm guessing it's a result of all the golden showers?!
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Old 09-19-2009, 08:44 AM   #6
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Quote:
Originally Posted by FastStang
P.S. Dont eat the yellow snow ...I'm guessing it's a result of all the golden showers?!
actually Jeff pee'd in the snow maker....
 

Old 09-19-2009, 08:51 AM   #7
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I hope at least a few of the skills are 0+ or 20+ skills.

Anyways, looks great Jeff, can't wait.
 

Old 09-19-2009, 09:21 AM   #8
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it will be strange getting stacks of 3 resources that didn't previously stack...

i wonder if they will let you stack more on top of them, or once you separate you cant re-stack? at least it will work well for things like getting bones...just leave the 3 stack alone and you can get 3 bones with less need for inventory space.

this will definitely kill resource prices in AH, so sell now!

Quote:
Originally Posted by Glitchless
Grinder Upgraded
The Grinder Upgrade, in addition to everything it did before, now also prevents you from losing rested time simply from not having your health, energy, or mana maxed. This will be extremely useful for players who like to duel, clan battle, or craft, since those activities result in lost rested time only due to their expenditure of health, energy, or mana. Note the Grinder Upgrade is a permanent upgrade but is only active when you have premium account time. It also allows you to continue to have the traveling speed bonus (creature encounter avoidance) from the accel upgrade even when out of rested time.
im confused on this one. grinder already halted RT usage when dueling, crafting, and doing clan battle with travel mode turned on. does this just mean it will save us the trouble from toggling the travel mode when doing these 3 things?

im not sure what use this will have...aside from saving somebody who was forced on in a clan battle some rest time. i cant see any other uses for this yet...what am i missing?

-edit: oh, so you can craft and get full xp without rest time loss now?

*darn and i nearly finished my crafting suit*

actually this will come in handy...and they will probably sell more grinder/accel packs with this, so have more inspiration to keep the game going

Last edited by Sporky; 09-19-2009 at 09:47 AM..
 

Old 09-19-2009, 09:26 AM   #9
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Wow, my resources that i have in stash wont sell for usual prices anymore + my 2h 75 slasher doesnt the needed buff. Why did i buy 25 Tcs
 

Old 09-19-2009, 09:40 AM   #10
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good job Glitch, this time, it's a little more thought out and well done.
 

Old 09-19-2009, 10:06 AM   #11
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really interesting. i like the conditional skills, like 20% or less health. and i like yellow snow. because that is just a great name for a skill. and it creates the idea that urine has healing power.
 

Old 09-19-2009, 10:49 AM   #12
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am i the only one that doesn't get exited from reading the new skills? i was expecting lots of new combat skills for every 'building type', but i guess not
 

Old 09-19-2009, 10:52 AM   #13
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urine does have some healing properties.

as to the deathblow, back to 2 hander for me i think.
 

Old 09-19-2009, 11:01 AM   #14
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Quote:
Originally Posted by zenga
am i the only one that doesn't get exited from reading the new skills? i was expecting lots of new combat skills for every 'building type', but i guess not
I totally agree with the mighty Zenga. No buff for melee fighters. The 2H Skill boosts only low-levels. Crushers, Piercers or Slashers using 1h-weapons have been ignored. Are there at least any new learning skills?
 

Old 09-19-2009, 11:12 AM   #15
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how does the 2h boost only help low levels? i'd love to see a crit for 3x the damage at level 80.
 

Old 09-19-2009, 11:19 AM   #16
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at level 70 i have now 0.4% * 70 = 28% chance to score a crit due to 2H skill

with new skill: i have now 0.2% * 70 = 14 + 20 base = 34 % chance to crit with 2H = 6% gain

with maxed 2H it used to be 40% and now it's still 40%: so at early levels you have a bigger benefit
 

Old 09-19-2009, 11:21 AM   #17
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Quote:
Originally Posted by Tapobu
how does the 2h boost only help low levels? i'd love to see a crit for 3x the damage at level 80.
Do some Math.

80 Points in 2handed

before Patch: 0,4*80 = 32

after Patch: 20 + 0,2 * 80 = 36

not a big difference i mean. Using the 2h Slasher lvl 75 i need about 80-90 secs to kill a orange mob in rog hills, using 1h slashers lvl 70 its done in about 40-55secs, depending on the hit rate.

Edit: Damn, he was faster
 

Old 09-19-2009, 11:48 AM   #18
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Quote:
Originally Posted by zenga
am i the only one that doesn't get exited from reading the new skills? i was expecting lots of new combat skills for every 'building type', but i guess not
Zenga, this is only a preview. Sneak Peek only shows a few.

"The best is yet to come"
 

Old 09-19-2009, 12:00 PM   #19
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Quote:
Originally Posted by Traudi
Do some Math.

80 Points in 2handed

before Patch: 0,4*80 = 32

after Patch: 20 + 0,2 * 80 = 36

not a big difference i mean. Using the 2h Slasher lvl 75 i need about 80-90 secs to kill a orange mob in rog hills, using 1h slashers lvl 70 its done in about 40-55secs, depending on the hit rate.

Edit: Damn, he was faster
must have missed that skill. i was referring to deathblow, which is a major improvement.
 

Old 09-19-2009, 12:13 PM   #20
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I am absolutely excited about this update!

Finally new skills and minor tweaks to the old ones!
Especially the shield and gathering ones!

LOL @ Traudi :P

And I think Sherman is right... sneak peak is something not full, and only half uncovered!

Great job Glitchless! We knew you were working hard!

Last edited by Music; 09-19-2009 at 12:18 PM.. Reason: 2 more words addition
 
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