Quote:
Originally Posted by Tapobu
interesting idea. but maybe instead of being damage walls (such gems already exist), what if they took a pet slot? basically it would be a really strong pet that existed for a short time. i like it.
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good idea, but pets dont absorb damage, and damage walls arent that useful until later lvls and casters have low health, while the golem is in play the caster should be able to recover health, or can even be ressurected by certain golems, possibilities are endless.
i think when the gem is used it should disable whatever pet you have equiped and replace the caster because golems should be buff and differ in abilities, ex if you cast a skele golem, it should be immune to dark magic and can absorb health with each strike..