Mob daze damage
Why is it when I hit myself it's for an amazing amount and usually a crit, but when a mob hits itself, it's usually for 10 damage or less? I never really asked before, because I was fighting lower-level mobs, and I saw it as me not getting hit for a hundred or so damage; however, now that I'm fighting lvl 50+ mobs, I notice they still only hit themselves for 10 damage or less. I purposely went pierce, so I could use the 42 piercers, but dazing a mob is virtually worthless in the way of adding more damage to a weapon.
In short, I'm suggesting that the mobs do more damage to themselves while dazed.
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