Another Adv. Suggestion...Bliss related.
Old 09-12-2009, 12:24 AM   #1
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Default Another Adv. Suggestion...Bliss related.

Okay, here's another Adventuring-related suggestion -- something in the way of a multiplier to Shared Bliss and how much you would *actually* get from them. Sure, at level 1, getting that 5-10g every so often is handy, but at 70, it's decidedly negligible. I wouldn't mind seeing something along the lines of a skill that offers a multiplier of sorts, something like 1 rank = +10% to the gold gained from a Bliss. Now, yeah, +1000% @ 100 ranks would be pretty crazy, maybe cap it to your level...or something. Again, thoughts, suggestions? I'm just throwin' them out there, folks. I just wanna see some other cool things to work up in Adventuring.
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Old 09-12-2009, 02:47 AM   #2
Reejery
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I agree that the higher you get the less helpful the bliss is, and why not times it by 1 per rank, so at 100, a 10 gold bliss would give 100, still may not be much but its better than 10's.
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Old 09-12-2009, 06:35 AM   #3
sherman
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It's free gold.

Be content with what you get.

The bliss isn't something people should rely on as an income of gold to buy things.

You should be more worried about the gold you get from mobs, instead of other people.
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Old 09-12-2009, 08:38 PM   #4
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Quote:
Originally Posted by sherman
It's free gold.

Be content with what you get.

The bliss isn't something people should rely on as an income of gold to buy things.

You should be more worried about the gold you get from mobs, instead of other people.
Yes, because something that would encourage people to bliss more, even if only for the purpose of giving their friends a bigger boost to their cashflow, would be a terrible thing for a business that relies on it. Absolutely terrible.

Also, I'm not relying on it. Out of RT, on grinder mode, I made around 20g a fight from enemies, so it's certainly no skin off of my nose. However, I like the idea of possibly something -- tied to RT, maybe -- to help encourage less "log in and bliss farm" and more "spend my RT doing stuff so I might also get enhanced bliss gold".

Yes, I realize that we could just as easily receive *nothing* from having players pay real money. I just look at it from the standpoint that it's pretty minuscule compared to what the higher-levels get, almost not worth bothering, and is something that could possibly be beefed up. As for lowbies, it would offer them something else to work up in Adventuring that could actually make a difference in their saving up for purchases.
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Old 09-12-2009, 08:51 PM   #5
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If you must insist on such a ridiculous suggestion, make it a social skill.

There are more than enough adventuring skills at the moment.

There are nowhere near enough social skills at the moment.


There are only 3 social skills important enough to level up. If you sell many items on the AH, and buy lots of things, you can easily get these skills up above your level.

Making it a social skill would give us something else to level.

Just a suggestion.
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