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Two Handing, We all know it's useless.
Old 09-03-2009, 08:58 PM   #1
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Default Two Handing, We all know it's useless.

We all know it, and so does Glitchless.
Then why has this neglect against TwoHanding skills/weaponry gone on for so long? I think it's time, time for a change. Many players have attempted leveling Twohanded related skills, to test its power/usefullness, only to be let down, and to have a feeling of wasted time and resources.

I have gone as far as to level my Two Handed skill to 75, and Mirrored Blade to 75, along with using the top TwoHanded weapons, only to find how wrong I was in assuming my time would be well spent.

I believe Twohanding weapons/skills should be a much larger part in Nodiatis than they currently are. They seem to only benefit casters ~slightly~, then why are there Twohanded slash, crush, and piercers, they play no significant role or part in Nodiatis since beta release.

Glitchless, as proof to my claims just take a look at the players.
Inspect 100 players, and write down how many people you see wearing Twohanded weaponry (Slash, crush, pierce) chances are that after 100 or 200 inspections you will see 0 Twohanded weapons. On the off-chance that you do see one, chances are they are just testing them, and will be sold or thrown out after they see how bad they are. In fact out of the entire player base of Nodiaits I predict only 5-8 players who actually use Twohanded weaponry FULL-TIME.

I also understand that on September 21st, new skills will be added.
But will these new skills honestly bring Twohanding up to par with all other weapon classes or even close? I sure hope you reconsider, and make sure of it.
Also, be carefull not to make casters over powered by implementing Twohanded skills that benefit both Melee and Caster classes, assure that a new Twohanded skills, if implemented only apply to Melee based Twohanders, since casters are no longer underpowered.

Please, make Twohanding a permanent part of Nodiatis.
Thank you, -Relic.

Last edited by Relic; 09-03-2009 at 11:37 PM..
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Old 09-03-2009, 09:39 PM   #2
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Questions, comments, disagreements?
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Old 09-03-2009, 09:53 PM   #3
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I used 2H slashers till lvl 20. Then DW came and bye-bye to 2H.

Other RPGs have uber-2H weps and skills + benefits/procs. Nodiatis is the only one it seems where 2H is just a joke.

Agree with Relic's points regarding 2H and casters as well. There must be thorough analysis before any 'buffs'.

Last edited by Jon; 09-05-2009 at 04:59 PM..
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Old 09-03-2009, 09:56 PM   #4
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i use an elk horn thruster. it does a little more damage than a single zombie claw. sometimes. but hey, i bloodlet for 30 like...26% of the time. so i win, right?

but just a sidenote - there are supposed to be a ton of new skills coming out. i am guessing there will be lots of balancing fixes.
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Old 09-03-2009, 10:00 PM   #5
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i leveled up with another warrior type for a while, we met around 20, and fought together in many areas until we were about 50. we both dual wielded until about 45-50...i went from 1 handed slashers to 1 handed crushers, and he picked up a 53 2H epic.

about 2 days after playing around with it, he quit out of boredom.

i havent raised two-handed skill to 75 or anything, but i messed around with 2 handers a bit and felt like they were slightly underpowered. maybe theres something we just dont understand about 2 handers yet, or maybe they get better later on towards lvl 100. but for now, im sticking with what makes the green bar go down faster
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Old 09-03-2009, 10:06 PM   #6
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Quote:
Originally Posted by Tapobu
but just a sidenote - there are supposed to be a ton of new skills coming out. i am guessing there will be lots of balancing fixes.
Not to be disrespectful, but did you even read my original post?
Just in case.. here that part is.

Quote:
Originally Posted by Relic
I also understand that on September 21st, new skills will be added.
But will these new skills honestly bring Twohanding up to par with all other weapon classes or even close? I sure hope you reconsider, and make sure of it.
Also, be carefull not to make casters over powered by implementing Twohanded skills that benefit both Melee and Caster classes, assure that a new Twohanded skills, if implemented only apply to Melee based Twohanders, since casters are no longer underpowered.


------------------------------------------------------
Quote:
Originally Posted by Jon
Other RPGs have uber-2H weps and skills + benefits/procs. Nodiatis is the only one it seems where 2H is just a joke.
I agree 101%


------------------------------------------------------
Quote:
Originally Posted by Sporky
I havent raised two-handed skill to 75 or anything, but i messed around with 2 handers a bit and felt like they were slightly underpowered.
"SLIGHTLY" Underpowered, is an understatement.
Jon said it perfectly, Two handing is a JOKE.

Last edited by Relic; 09-03-2009 at 10:13 PM..
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Old 09-03-2009, 10:21 PM   #7
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ok i lied about not posting anymore but i luv relic anyways whether i luv him or not doesn't matter 2 hand blows goats. This just proves that its not how big the stick is in your hands but how many can you swing at 1 time. ZOMG did that make sense or am i just turning into a jackarse since it seems that it really doesn't matter what the people that actually have real game influence say in forums unless it offends someone then it seems everyone is paying attention. BIGH BIGH!
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Old 09-03-2009, 10:25 PM   #8
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I disagree with parts of your post Relic.

2 hand slashers and 2 hand crushers are quite bad.

2 hand pierce is quite good, the up to 100% chance of bloodlet damage and the 60% chance of critical hit on say the 85 2hand epic. it has 26 minimum damage. with over crit at level 85 blood let of 85 and critical hit at 85 and two hand at 85.

you have a 85% chance to do an extra 26 damage and an 0.4335 chance to do an additional
46 damage

and I believe it was said that 2 hand weapons have an innate 10% of a double
maybe if the skill procs for crush slash pierce skills had 2.25x the chance of an effect going off it would be better
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Old 09-03-2009, 10:26 PM   #9
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Thank you for posting, Rusty.
I also noticed that your signature was wrong.

Its not:
"Another Man's Garbage is Another Man's Treasure"

Its actually:
"One mans garbage is another mans treasure"

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Old 09-03-2009, 10:30 PM   #10
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Quote:
Originally Posted by Sapreaver
I disagree with parts of your post Relic.

2 hand slashers and 2 hand crushers are quite bad.

2 hand pierce is quite good.
And.. you honestly think that this is okay?
I don't see your point or logic Sap.

Quote:
Originally Posted by Sapreaver
and I believe it was said that 2 hand weapons have an innate 10% of a double
Where does it say that?
Also, a double what? double attack?

Quote:
Originally Posted by Sapreaver
2 hand slashers and 2 hand crushers are quite bad.
Actually, it's not the weapons that are the problem, its the skills and lack of implementations.

Last edited by Relic; 09-03-2009 at 10:37 PM..
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Old 09-03-2009, 10:56 PM   #11
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Well thought out and written post, Relic.

Even though I am not a high level character, I feel that two hand weapons should be given some parity and recognition.

It sort of makes Nodiatis a little boring too when the majority of melee players go dual wield after level 20. (No offense to DW-ers; I have a dw-ing vamp too).

Just my 2 cents.
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Old 09-03-2009, 11:03 PM   #12
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Quote:
Originally Posted by Jochi
Well thought out and written post, Relic.

Even though I am not a high level character, I feel that two hand weapons should be given some parity and recognition.

It sort of makes Nodiatis a little boring too when the majority of melee players go dual wield after level 20. (No offense to DW-ers; I have a dw-ing vamp too).

Just my 2 cents.
Thank you Jochi, I also know exactly what you mean when you say "The majority of melee players go Dual Wield" You're right, that IS boring. No offense taken, it's not like we have a choice to go Twohanded with the current circumstances.
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Old 09-03-2009, 11:08 PM   #13
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i agree 100% relic.

just from looking at the base damage for them both you would need 2h weapons above lvl 20 to do close to twice the damage (min and max) as a 1h weapon. a 2h weapon is meant to be heavier and cumbersome. a 1h weapon is for attacking fast and dodging.
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Old 09-03-2009, 11:35 PM   #14
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Quote:
Originally Posted by Smashbros
i agree 100% relic.

just from looking at the base damage for them both you would need 2h weapons above lvl 20 to do close to twice the damage (min and max) as a 1h weapon. a 2h weapon is meant to be heavier and cumbersome. a 1h weapon is for attacking fast and dodging.
And, a majority of twohanded weapons do equal damage, or slightly more than one handed weapons of the same level, but have slightly more delay.
But, there are a few decent twohanded weapons would be great if there were proper skills.
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Old 09-04-2009, 12:29 AM   #15
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Bump
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Old 09-04-2009, 03:05 AM   #16
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I agree 2 handed should actually be improved, if it is going to be improved later on this month then fantastic, if it isn't why isn't it.

Concerning the uselessness of 2 handed I know as my current character is using one and at the rate its going he'll be using a sword and shield come level 20 just for the sheer boredom factor.

Whats been said is true, 1 handed weapons are meant to be quick but do less damage, while 2 handed are meant to be slower but cause a hell of a lot more damage, at the present time DW's are causing more damage per second than a 2 handed wielder could even dream of. I'm not saying what 1 handed weapons should be changed in the slightest but 2 handed weapons need to be improved definetly.

I'll shut up now and go make my character run around with his axe.
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Old 09-04-2009, 04:00 AM   #17
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I have a lvl 70 alt (warrior) that is using the 2H epic lvl 75 slasher. I'm pretty happy with him and do not plan to make him DW. That is with not maxed out skills (offensive skills at 60). He does comparable damage to my archer lvl 70 (same, skills not maxed out).

On the other hand, i've tested the lvl 71 epic crusher on a warrior and that one blows.

Back in the days i used on flyingbaobab the 53 epic slasher, which used to be awesome as well ....

My point: i dont mind a 2H buff, but it's not as bad as many people tend to believe.
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Old 09-04-2009, 07:31 AM   #18
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Quote:
Originally Posted by Relic
Thank you for posting, Rusty.
I also noticed that your signature was wrong.

Its not:
"Another Man's Garbage is Another Man's Treasure"

Its actually:
"One mans garbage is another mans treasure"

Thank You Jewstin I'll be fixin my sig and rep points for Jewstin
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Old 09-04-2009, 07:33 AM   #19
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LOL NVM it said i have to spread rep points around before i can geef you anymore
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Old 09-04-2009, 09:58 PM   #20
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Much better Rusty.
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