The end of TC farming?
Old 08-31-2009, 12:27 AM   #1
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Default The end of TC farming?

I was thinking, after the cap is opened, TC prices will probably go through the roof (upwards of 200k) . Demand will be huge to farm, low supply as usual, therefore high prices will occur.

I know we all think TC prices are teh suck right now, but what happens when cap is opened? I hardly doubt we will all be able to sell trophies for gold/TC's. Even if the market is flooded with trophies, the price will drop, which means they will be worth fugg all: which means less gold for trophy sellers.

A lot of people refuse to spend real money on TC's after the last few patches, and are forced to pay for gold-bought ones which may/may not be overpriced. The thing is, what happens when Mr N who wants to become paid after 3 months of hard work can't afford a TC for a month of standard because TC's cost 200k? I for one can't spend money on Nodiatis anymore, and even as a lvl 70 its hard to collect the gold for one TC: after all, the point of gathering trophies is to raise skills, not to sell them for more TC's. The only people that will be able to afford to experience the full joys of Nod will be the ones with deep pockets :/.

I am not saying that there should be some kind of TC strike or something: but are there any other alternatives?


I think it will be the end of using TC's for RRT.

Any thoughts/comments/discussion?



EDIT: I had to put the 'mad' face in because it makes me LOL irl

EDIT # 2: I may have had a few beers before writing this, so it may not be well though through, although the spelling seems good heh
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Old 08-31-2009, 12:30 AM   #2
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1 easy way for it to be fixed is for glitchless to put a cap on the price people can charge via ah for tc's.

say 75k (yes i know its still alot BUT it is better then the 120k they go for now)
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Old 08-31-2009, 01:11 AM   #3
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I buy tc's for rrt. I'd be sad if i couldn't anymore =/
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Old 08-31-2009, 01:20 AM   #4
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Quote:
Originally Posted by Whiskeywarrior
What happens when Mr N who wants to become paid after 3 months of hard work can't afford a TC for a month of standard because TC's cost 200k? even as a lvl 70 its hard to collect the gold for one TC: after all, the point of gathering trophies is to raise skills, not to sell them for more TC's. The only people that will be able to afford to experience the full joys of Nod will be the ones with deep pockets :/.
It could not be said better. You bring up many valid points.
Nodiatis is fast becoming a rich mans game, and nothing is being done.
I doubt Glitchless will ever set a gold cap for Timecards, since more Timecards = bigger paychecks, the economy of Nodiatis is going further and further downhill, just like every other game eventually does.

I feel very bad for people without access to money, or younger players who are still in school, who (with the current prices) will have to be an "N" for 6 months or more to make enough cash to buy a few weeks of standard.

The capability of farming enough gold to pay for a timecard for RT here and there with game gold is being lost quickly, and now buying timecards with money is seemingly being forced down our throats.
Quote:
The only people that will be able to afford to experience the full joys of Nod will be the ones with deep pockets
True, and this will only be getting worse, and worse as time goes on.
The future of nodiatis is looking, grim.

Last edited by Relic; 08-31-2009 at 01:25 AM..
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Old 08-31-2009, 03:56 AM   #5
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i for one sell TC for 100-105k each..i know this may be high but it is a lot less than in AH.

1 thing i do is i ignore those selling cards at high prices and i embargo them as well.

if everyone embargoes and ignores those selling TC's too high they will eventually reduce their prices

what i was doing with those selling crafted trophies too high i was selling them at 35g per k.

i did ask for an embargo option instead of having to ignore them altogether.

there are a select few who have been increasing their TC prices nearly every week by 5k or more.
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Old 08-31-2009, 04:23 AM   #6
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I´m one of those peops who stopped spent RL money to TCs, cause last few patches aren´t 100%ly good work. Unfortunatelly, we havent enough power to change that status.
And, we can play that game like "Rich man´s" game - sure. But, I think, no many peops would play online game just for that - true NOD community is unique mix of N´s and paid accounts. Making disharmonise that community can be Epic fail.
I don´t think what some limiting of TC prices can resolve something. But, agreed with many others - TC market coming to become too high for all young players, and I think they´re very important part of our community. If they will lost interest for game cause her great requirements, NOD will lost her phenomenally character - I know many games what are gonna to end for same reason.
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Old 08-31-2009, 05:46 AM   #7
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na dont worry to much because game economies are pretty similar to real life u get the crash and the boom

1) cap rises
2) lets assume tc prices do rise to 200k
3)people quit due to having less fun ect
4)only ones that survive are the few that dont mind no tcs the ones that buy and the high lvls
5)tcs will crash in price due to less middle lvl players buying and a larger supply (basic supply and demand) the middle lvl players buying is larger than the higher lvls after all
6)we miss a generation of players that couldnt survive a few weeks/months without tcs and it goes back to normal
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Old 08-31-2009, 07:18 AM   #8
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Quote:
Originally Posted by yoky
na dont worry to much because game economies are pretty similar to real life u get the crash and the boom

1) cap rises
2) lets assume tc prices do rise to 200k
3)people quit due to having less fun ect
4)only ones that survive are the few that dont mind no tcs the ones that buy and the high lvls
5)tcs will crash in price due to less middle lvl players buying and a larger supply (basic supply and demand) the middle lvl players buying is larger than the higher lvls after all
6)we miss a generation of players that couldnt survive a few weeks/months without tcs and it goes back to normal
ahh but therein lies the problem.

less people means less cash for glithless which means they are slightly less happy.

the idea of a good game is to draw players in and keep them here for aslong as you can. therefore fixing a problem that can, potentially, drive away players comes high on their todo list
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Old 08-31-2009, 07:24 AM   #9
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I think some sort of long term solution must be considered

As much as I would love a cap to be placed on TC prices in AH, I don't think it would ever happen, and it definitely wouldn't please everyone lol
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Old 08-31-2009, 07:26 AM   #10
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of course not. some jews would be missing out on cash lol.

short term though a cap would work wonders and it can be lifted once everything else is fixed up and a long term solution is found
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Old 08-31-2009, 07:35 AM   #11
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i supporte this thread make the cap at 120k that would make it so much easier
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Last edited by purefear; 09-06-2009 at 06:45 PM..
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Old 08-31-2009, 07:40 AM   #12
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Quote:
Originally Posted by purefear
i supporte this thread make the cap at 120k that would maje it so much easier
120k is overpriced.

ive sold 1 tc ever. and that was for 105k while everyone else was charging 120k.

its wrong and makes it soo much harder on new players
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Old 08-31-2009, 08:05 AM   #13
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I don't buy tc's in game. 120K Gold is worth way more than the $5 it costs for a tc in a time perspective. Time is money.
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Old 08-31-2009, 08:27 AM   #14
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I understand that Stang, but I'm thinking about it from the perspective of people that CAN'T buy TCs with real money: which in all honesty is probably the great majority in Nodiatis.

It would be nice to hear some input from Glitchless/developers or w/e, but it seems like it most cases they are 'AFK' when the important issues need to be consider :P. Some sort of plan or acknowledgment that something may be done would be nice.


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Old 08-31-2009, 09:10 AM   #15
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Guys this isn't even funny anymore. TC's are so much harder to get.
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Old 08-31-2009, 09:13 AM   #16
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Don't get me wrong, I totally support this thread. I recall being able to buy tc's in the 25-35k range. Now that they are 100k+ I won't buy in game. I agree it does suck for those starting out and those who can't buy IRL. I also think that if in-game tc's were more affordable, more people would get std. accounts and once they get a taste of it will continue to buy either in-game or RL.
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Old 08-31-2009, 09:30 AM   #17
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Quote:
Originally Posted by Relic
I doubt Glitchless will ever set a gold cap for Timecards, since more Timecards = bigger paychecks
I never understood that logic. The way i experienced the big spenders is that they buy TC's with cash, to sell them in the game for gold. With that gold they buy mostly trophies (except the situations where they trade tc's for gear).

So ... the more they gold they get from 1 TC = the more xp they can craft, and the less irl money they have to spend to achieve the same ... Thus setting a gold cap on ingame TC price will make people spend more.

But it probably works the other way around as well: if people are able to buy tc's again with ingame gold, then this group won't spend anymore money. However those that I know don't spend more than an occasional $5 for some rtt on their free saturday afternoon, when they can 't find an affordable TC. So i doubt if this is worth to take into account.

My point: with a high gold per tc price, big spenders need to spend less money. With a lower gold per tc price they need to spend more to achieve the same. So I don't see how a capped gold per tc price could hurt glitchless.
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Old 08-31-2009, 09:30 AM   #18
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personally I have never purchased a TC and I like you WW...but can someone explain to me how farming tc's help's glitchless's bottom line? you are not spending a dime on this game and by buying up all the tc's in ah. tc farmers are the #1 reason why the prices of tc's are rising...

and how can anyone say the majority of nod cannot afford tc's??? It's $5 a month to play nod which is probably what most people pay...only a few dozen of us play more then one toon and have accell/grinder/premium/full virts.

there is also a lot of jew resellers out there...the lower the prices of tc's the more they will buy up and resell for more. If a cap is set on tc's less people will buy tc's for reselling due to the fact they can no longer make a good amount of coin for it. the main reason people buy them now is for selling. the more ingame gold they are worth the more likely someone will spend the $5 to aquire one.

I think the majority of people that play nod actually play normally and dont really have any gripes about tc's prices since they dont need to buy any from ah. $5 a month is not hard to acquire IRL tbo imo ffs bbq

to be succesful in business you need a continuing income to survive, the fact you guys have "spent" alot of dough in the past doesnt mean crap if you are not spending any IRL $ now.

let's say you are a new player in nod and pay $20 for a standard account. you buy a non-sb tc. put it in ah for 125k. it sells in 5 mins. how long do you think 125k will last a new player, even with the prices of epics. you can get a complete lvl 9 set for 1tc. i'd say that a good deal for a new player.

Last edited by richp; 08-31-2009 at 10:02 AM..
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Old 08-31-2009, 09:43 AM   #19
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the problem is that it doesn't matter. people who have never bought a TC will never buy a TC. people who buy TCs will continue to buy TCs. the in-game value of TCs going up can only increase the desire to buy TCs with real-life money. so i don't see much being done by a developer whose aim is to make money.
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Old 08-31-2009, 10:07 AM   #20
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Solution 1 (our end): DOn't buy TC's... take a day or two off Nodiatis and let your RT fill up from a couple resets... I mean, do you REALLY need to be on everyday?

Solution 2 (what jeff could do): Have gold bars drop from mobs (similar to EEoGT on RWK) rarely that are worth, let's say 50k gold. Kinda like an item drop, but straight up cash. Mind you this might drive prices up, more gold sometimes means lower value.

Solution 3 - drop the amount of gold that people get and item prices. The more value gold has combined with the smaller amount of it will drive prices down. Mind you the TC prices would still be high and comporable to today. (if gold was halved then tc's would be halved, and still out of reach).

Solution 4 - Go to those people's houses that sell those high priced TCs and beat them up.
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