Quote:
Originally Posted by Ives
U know wat? We need a massive shield buff....
How can it be that shields are "useless" in the game, unless someone designed it wrongly -.-
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seconded

I use a shield, and frankly, it kinda sucks. Perhaps a skill to help the shield bearers hold aggro, since that's what they're likely going to be doing in groups?
Diversion
Every point in this skill gives you a 1% chance to taunt an enemy for 10 seconds at the beginning of combat if you have a shield equipped. At a skill of 100, the enemy will always attack you for the first 10 seconds of combat.
Would give us time to get out our taunt gems. Or perhaps something more like this...
Shieldwarden
Every point in this skill gives you a 1% chance to stun the enemy for 10 seconds each time you successfully block an attack with your shield. At a skill of 100, every block will stun the enemy.
Shieldwarden would be more useful in general, but Diversion would be a great benefit in groups, where shields are likely to be more important.