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v1.181 |
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07-25-2009, 03:34 PM
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#1
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Gem Pouch Expert
Chrism is offline
Join Date: Jul 2008
Posts: 377
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v1.181
Quote:
Dark Knights now get a 7-24% bonus to detrimental auras, up from 3-9%
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How will this be calculated? Currently, CE and CS increase class bonuses by 150% and 200% respectively (and multiplicatively w/ each other), which resulsts in a total 300% total possible increase.
Starting with a 7% bonus would yield a 21% bonus w/ CE and CS maxed.
So is this really somehow 7 - 24%, or is it 7 - 21% (assuming the min was correct), or 8 - 24% (assuming the max was correct)?
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07-25-2009, 03:38 PM
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#2
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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should be 7 - 21%, was a typo
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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07-25-2009, 03:41 PM
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#3
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Guest
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Quote:
Originally Posted by Chrism
How will this be calculated? Currently, CE and CS increase class bonuses by 150% and 200% respectively (and multiplicatively w/ each other), which resulsts in a total 300% total possible increase.
Starting with a 7% bonus would yield a 21% bonus w/ CE and CS maxed.
So is this really somehow 7 - 24%, or is it 7 - 21% (assuming the min was correct), or 8 - 24% (assuming the max was correct)?
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shoodn't Chrism get something for noticing this.
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07-25-2009, 04:05 PM
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#4
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Temporarily Suspended
Relic is offline
Join Date: Aug 2008
Location: Plumbing the depths of hatreds womb, scaling destructions breast.
Posts: 2,383
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I'm very greatfull for this v1.81, Finally starting to seem like Dark Knights and Paladins are starting to be able to compare with other classes, like Archer, or Warrior.
-Relic
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07-25-2009, 04:05 PM
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#5
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Guest
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Yeah, a pat on the back, no offense to Chrism but I said that first in chat :P
Also thanks Jeff for nerfing casters, those mobs were really going down too fast, no excitement if I don't have yellows killing me from time to time.
*wonders if Jeff will destroy his character for whining  *
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07-25-2009, 05:21 PM
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#6
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Guest
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Caster nerf? Did I miss that? Or are you saying the detrimental auras are a nerf? What with deathflow and hasten demise, it doesn't seem like they got nerfed.
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07-25-2009, 06:52 PM
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#7
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Temporarily Suspended
Jon is offline
Join Date: Oct 2008
Location: Beneath these waves
Posts: 1,104
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Does the 10 second wait apply ONLY to Pkers, or all pvp, in particular, clan battles?
Obviously a given that it applies to all PvE fights.
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07-25-2009, 06:55 PM
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#8
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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It applies to all nonPK's.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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07-25-2009, 07:27 PM
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#9
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Temporarily Suspended
Jon is offline
Join Date: Oct 2008
Location: Beneath these waves
Posts: 1,104
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Quote:
Originally Posted by Glitchless
It applies to all nonPK's.
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That's a bummer. Really screws with clan battle tactics, but hey, what would Jon know right, he ain't a civi. 
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07-25-2009, 07:30 PM
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#10
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Guest
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Yet civies are the ones breaking the rules. 
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07-25-2009, 07:35 PM
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#11
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Epic Scholar
zenga is offline
Join Date: Aug 2008
Location: Somewhere in Belgium
Posts: 2,085
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I really don't see a problem here jon. Maybe you need to be more specific. Apart from the principle maybe if it applies to clan wars as well. (in clan battle u can't loot, so rule makes not much sense there).
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07-25-2009, 10:53 PM
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#12
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Guest
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Thanks Jeff!  Was hoping for something else, but I will do some number crunching on this and post a final judgment later.
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07-26-2009, 10:16 PM
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#13
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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i havent noticed any difference for the wait. but im usually waiting anyways to gain my mana/energy back with the help of my gems.
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07-27-2009, 02:29 AM
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#14
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Guest
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The wait is only for escapes.
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