I'm generally ok with the update but
a) why does balance get the numbers right (e.g. only 3 points will shift if there is only 3 lost and hence available to shift), while wisp lift and transcendance will show all points even if energy/mana is at max?
b) if the purpose is to show enhancements (through class bonuses or skills) rather than use then I'm not clear on the choice of what to show and what not to. For example, balance gets no bonuses (that I'm aware of) and yet usage could get a cost reduction because the skill level is high enough.
|