PKer suggestions
Old 07-01-2008, 12:03 PM   #1
Lord Shinobai
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I'm going to start a post here for suggestions on possible pking related changes. I've thought of a few and would love other to add to it and I'll continue to update original post.

-Being killed by a pker takes away double AT (based on your level) or even most/all of AT for the day. It'd be nice to have more risk in trying to kill a pker if you're just out and about leveling and happen to come across one. If you risk loosing more than just a stack of trophies you'd probably be more apt to wait until you are out of adventure time so that you don't lose it all.

-Pker's get a portion of the gold on the character. This actually opens a few different options to the game. I'll break down different thought I have that branch off of this suggestion

a. Have a way to story gold in towns. Banks or even have people be able to store it in storage. Banks would allow access to it from anywhere whereas storage would make you have to go back to the town you left it at.

1. If there is storage maybe even allow pkers to be able to loot all of the gold on the character they kill.

b. This would open way to a theiving skill and protection from it. If you're stupid enough to be carrying around a ton of gold and you get it stolen from you oh well.

c. Have a skill, possibly even the theiving skill itself, increase chances of success and how much of the gold is stolen that a player is carrying.

Please feel free to add more and I'll continue to update.
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Old 07-01-2008, 03:48 PM   #2
spartanairborne
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i defintitely would like to see pkk-ers to have a bit more risk involved in hunting pk-ers than just at loss and a stack of items.
it doesnt neccessarily have to apply to everyone, just those who decide to force combat on a pk-er.
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Old 07-02-2008, 09:09 PM   #3
spartanairborne
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i think the hour wait needs to be dropped considerably, maybe to 20-30 minutes. the hour is extremely excessive. especially since everyone hunting you has absolutely no risk at all, so of course everyone does. fighting off the entire server for an hour, and hoping you have a gate potion is a bit much, jeff.

or another idea is to have a skill that lowers that amount of time.

Last edited by spartanairborne; 07-02-2008 at 09:12 PM..
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