Jeff -
The stun proc only goes off if you are autoattacking with the whips, intimidate/growl have 0 effect on bow users who use whips.
At higher levels the only time you are in need of healing from pets is when a 10+ level boss is berserk or potentially in pvp, for normal pve they have little use(in group situations. in solo situations this is a small benefit that is useful) - it is a nice boost to have for those situations, but not one that warrants such a large dps loss i feel.
-----Spec------------------DPS50%----DPS60%----DPS70%
2 Whip/ 2 Boas
(using 78 bowset)-------102.34------109.09------115.83
81slash*2 + 2 boa-------130.82------133.48------136.14
2x 74 whips + 2 boas----116.67------123.42-------130.16
(autoattacking)
Quote:
Considering all the other benefits of using the whip/pet combo from pets both dealing full damage and healing at the same time, and procing stuns, you'd have to be pretty dull to think the DPS should match in order for it to be worthwhile.
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Considering that using dual 74 whips gives comparable damage to melee weapons, i would like to know what other benefits a bow user using whips/pets receives over a pure beastmaster to deserve this 15% loss of dps.
Also a quick note: prior to the second patch which added the 25% delay per whip these would have been the dps numbers for a bow/beastmaster:
-----Spec------------------DPS50%----DPS60%----DPS70%
2 Whip/ 2 Boas
(using 78 bowset)--------124.97------131.72------138.46
81slash*2 + 2 boa--------130.82------133.48------136.14
2x 74 whips + 2 boas----116.67------123.42-------130.16
(autoattacking)
a change to 20-25% for both whips combined would have brought the bow user into the middle range between the two.