1.43 & strike through
Old 03-11-2009, 07:29 AM   #1
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Default 1.43 & strike through

I had this at lvl 21 before it was implimented, will see if kills change.

Any archer skills likely to be upgraded soon?.
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1.43
Old 03-11-2009, 07:30 AM   #2
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Default 1.43

*raises hand*

Um excuse me, could we get Kitting and Blindshot too, please??

// Ath.
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Old 03-11-2009, 07:38 AM   #3
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^5's Ray
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Old 03-11-2009, 08:36 AM   #4
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Not really happy with strike through, sounds like my poor guardian got kicked in the jimmy.
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Old 03-11-2009, 09:02 AM   #5
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yeah, seems to me too that Guardian class will suffer greatly from this skill...
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Old 03-11-2009, 09:44 AM   #6
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what do you want glitchless?? only characters DUAL WIELD???

PLZ, think about this skill reduce the chance your melee atacks being JUST PARRIED... or nobody will use shield

I think we need more varieds templates

I really didnt like this downdate striketrough, sorry...

Last edited by Faccin; 03-11-2009 at 10:06 AM..
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Old 03-11-2009, 09:54 AM   #7
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yea the new skill benefits dual wielders or anyone who has melee and not archers.. i feel there is a disadvantage here....
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Old 03-11-2009, 09:56 AM   #8
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wwooops nvm doesnt really matter since arrows cannot be parried
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Old 03-11-2009, 10:12 AM   #9
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Arrows can get parried. Arrows gets parried a lot. And the strikethrought skill doesn't effect Archers what so even in any way.

We can't benefit from it, and it can't be used against us since we can't Parry or Block.
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Old 03-11-2009, 01:59 PM   #10
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Guess who knew Ath would complain


*raises hand* but i still love him and thanks Jeff the first one is decent at best though.
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Old 03-11-2009, 02:13 PM   #11
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Acquittal was very much needed, especially those of us who are at higher levels..

Abel, watch your trade windows!! I got you!
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Old 03-11-2009, 02:25 PM   #12
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"Parry-Every point in this skill provides up to 0.2% chance (...) to parry MELEE ATTACKS when auto attacking."

You can't parry arrow shots.
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Old 03-11-2009, 04:04 PM   #13
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Doesn't this patch pretty much ruin guardians ............ again? :/
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Old 03-11-2009, 04:18 PM   #14
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The parries you might be experiencing could be coming from pet attacks Ath, unless the description on Parry is wrong and it does include Arrows.
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Old 03-11-2009, 04:58 PM   #15
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Quote:
Originally Posted by Ath
*raises hand*

Um excuse me, could we get Kitting and Blindshot too, please??

// Ath.


No ath

we must upgraded teh meleeers moar
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Old 03-11-2009, 05:29 PM   #16
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up
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Old 03-11-2009, 06:19 PM   #17
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The strikethrough skill was not added for balance. The skill was actually already implemented months ago but the description had not been updated yet.
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Computing the probability that at least one of the following events will occur:
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Old 03-11-2009, 07:05 PM   #18
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Can I assume this skill is multiplied and not added to the existing chance?

For example if someone has a 10% chance to avoid a block, then 100 in this skill means (for 1-handed)

10% * 1.15 = 11.5% chance to avoid a block

NOT

10% + 15% = 25% chance to avoid a block


Also, the concern for guardians and others with high level blocking or parry skills is that this "offsets" their skill on a one-to-one basis.

In other words, the concern is that if a guardian has 15% chance to block, then 100 in strikethrough (1H)

15% - 15% = 0% chance to block

But I assume it works like this

15% - (15% * 15%) = 15% - 2.25% = 12.75% chance to block.
.

Last edited by Gurnison; 03-11-2009 at 07:18 PM..
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Old 03-11-2009, 10:41 PM   #19
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it probably is multiplied like everything else in the game
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Old 03-12-2009, 02:32 AM   #20
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Amazing, there were only few guardians including myself in this game. Now even less with new changes.

But then new players dont know about it and will only find out *later*......

I hope Gurnisons calculations are correct and its only a small bonus?
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