Buy Auction and Sell Auction listings
Old 02-20-2009, 02:06 AM   #1
Decker
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Default Buy Auction and Sell Auction listings

Auctioning is too one sided would be nice to be able to put up how much I'm willing to pay for an item.

There could be a option in the rightclick menu on items(be it from items already in auction to items in shops) to put a buy order for it.

In the Auctions category buyer listings and seller listings buttons on top of each category for easy browsing.

I can understand there would be many complications that could come with this such as Items ending up being sold from places some people couldn't reach unless it was made so you could only sell an item to someone that listed it in the same town as you're at and the item would have to be in the players inventory to sell from a buyers listing.

Ya I brought up something similar before, this more matches the current Auction listings and you can't stop me from reposting my own stuff :P
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Old 02-28-2009, 03:54 PM   #2
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Hey Deck, I touched on this a little with Nemi's post about black market epics. But yeah, you'd need a small test version of it.

Easiest way to fix the geographical problem is if the sale is done this way, tax is 2x normal, and experience is still the same, but the item is delivered to the buyer via WHERE THE BUYER MADE THE OFFER, and offers can ONLY be made in TOWNS.

(That's what they make biatches for. *chuckle* No seriously, in ancient times, and even more today still, helped along by the internet, they had runners that ran items to locations specified by the buyer, far off from where the item was made/deal finalized. Sort of a delivery included thing. This essentially gave birth to the highwayman 'lifestyle', as well as mercenary protection, which ultimately evolved to high tech robberies, and specialized private security for moving money/goods.)

Obviously if the buyer is ONLINE, it can go direct to inventory as an added perk, but if the buyer has a full inventory at the time, or is offline, it will go into storage at the offer location.

To prevent overfilling from happening, when you make an offer, it takes up a storage slot, just like an auction does. That way it prevents offering more offers than what you have space for, so you can't overfill if you are offline, online, active, or afk.
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a faery tax?
Old 03-01-2009, 03:14 AM   #3
Klecks
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Default a faery tax?

both of your ideas seem to be on a good track towards improving this game's economy. Being able to place order's that could be filled on a world-wide basis would definatley make the auction system more fun to be a part of. So if the items are far away from the buyers location, why not allow the buyer to pay a "Faery Tax" to have the item moved to the buyer's location? And then also implement a lowering of that tax into the player's social skills advancement.
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Old 03-01-2009, 03:42 AM   #4
Decker
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I like that idea of a delivery tax so you can get items in the town you made the buy offer in. would be a nice addition and would give the seller an option to move the item them selfs to make a bit more coin in avoiding the extra taxes imposed by a delivery system.
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