Loosing RT when you die in game.
Old 02-07-2009, 11:55 AM   #1
Yomo
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Unhappy Loosing RT when you die in game.

What upsets me a lot (and many others) is the (rising amount) of RT loss when you die in game.

I have paid a LOT of REAL money to play this game, and in my opinion its a very unfriendly, and unjust rule in the game. Perhaps I may call it theft!


Please make this dissapear very quick, because the agressive and dissapponted discussions are more and more happening in chatroom.

Yomother
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Old 02-07-2009, 12:19 PM   #2
Ath
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So that you can run around getting killed left and right without loosing anything?

There is a simple solution for you. Fight easier mobs. If the boss worries you, get Wizardry 10 and a seccond gem pouch and use it as an escape pouch.

Last edited by Ath; 02-09-2009 at 11:29 AM..
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Old 02-07-2009, 12:32 PM   #3
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It (losing RT due to death) can be a nuisance, at best, but you should take the time to learn from your mistakes. I've died only a handful of times and learned from each one.
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Old 02-07-2009, 12:39 PM   #4
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If you are dying that easily...re-roll, learn from your mistakes, group, or just grind in an area until you are strong enough.
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Old 02-07-2009, 12:43 PM   #5
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Quote:
Originally Posted by sherman
If you are dying that easily...re-roll, learn from your mistakes, group, or just grind in an area until you are strong enough.

Its THE PRINCIPLE THAT COUNTS... nothing more nothing less!!

We pay money (and this game is VERY expensive) and

with NO LOGICAL reason, playing time is taken away from you when you die.

Rerolling even takes more RT..


Its Unreasonable, UNlogic, Unfriendly, and makes many players UNhappy!!


Read this, and especially...... understand it what you read.... please!!

YoMo

Last edited by Yomo; 02-07-2009 at 12:47 PM..
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Old 02-07-2009, 12:53 PM   #6
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If this game is expensive for you...don't pay at all. Earn your money in-game and pay with the gold. It isn't that difficult at all, just tedious. Also, there is no need to remove loss of RT at death. It is your own fault for taking the risk with much stronger mobs. Go one area lower in difficulty and grind there until you are strong enough, or you can use your money to upgrade equipment. Either way, RT loss is there for a reason.
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Old 02-07-2009, 01:08 PM   #7
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Death to monster always retains a penalty. In WoW your equipment take damage. In another game I've played you lost 20% of the exp you've gatherd to next level and all gold not stored in a bank.

Here, you loose RT.

And think on what happens. You FAIL when you die. Death is something you shouldn't experiance if you do it right. So you get a penalty so you learn.

Without the loss of RT, there's nothing else the loss can really come from in this game, you would run around fighting mobs that kills you more often then not, becaus you just don't loose anything.

So to quote from another game where you went to a shrine to resurect.
Don't whine, find a shrine, you'll be fine.
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Old 02-07-2009, 01:33 PM   #8
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Is Yomo short for Yomother? If that's the case, I now understand why there's a whining thread. Stop complaining, learn from your mistakes and raise your Rollover Cap/Extended Study..

I agree with Ath, as well. Rerolling might be a good option. If you're dying frequently enough to warrant a pathetic complaint, your build probably blows.

There has to be a penalty to death. In real life the ultimate penalty is death, so learn to love the fact that you only lose a few minutes.
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Old 02-07-2009, 02:32 PM   #9
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whine
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Old 02-07-2009, 04:22 PM   #10
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Need some cheese to go with that WHINE?
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Old 02-08-2009, 04:02 AM   #11
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take my "lowly" angel....she has only died twice. once in a boss fight that was over twenty lvls above her. and the other, was against a pink mob, and my char froze (this was just a few days ago when everyone was experiencing lock ups) trust me, it hurts more to loss 64 minutes then it does 30. yet, you never once heard me complain. instead, i got blocking up to fifty eight, and crushing up to fifty nine, just for that ONE boss battle. the other time, i waited until the locking up of the chars was gone before i headed back to the area i had been fighting in.
learn. grow. become strong. thats my advice.
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Old 02-08-2009, 08:03 AM   #12
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I think this can help you Yomother in the game of RPG's. lol :P And if not then I dont now what the HELL to tell you.

I cant post it for some WERID reason. Just add an h before the link.
ttp://img124.imageshack.us/img124/3659/runn00bbk4.jpg
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Old 02-08-2009, 08:17 AM   #13
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because you dont have 100 posts yet. you cant post links. read the forums noob :P
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The war is waged, the battles are fought, the Angels and the Demons vow that none shall be left standing. Compassion, never to be seen on the battlefield, one lone angel left standing at the battle's end, sword against her foes throat, tears in her eyes, for her fallen comrades and the slain enemies around her, staring into the eyes of the last demon, lowers her sword, a single act of compassion and mercy, never to be forgotten.
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Principes
Old 02-08-2009, 09:37 AM   #14
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To even try to give a respectful answer to a single question or remark with a BIT of critisism is even TOO difficult for you?

Why am I not wondered?

Good Hunt & Stay Alive !
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Old 02-08-2009, 08:43 PM   #15
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My opinion is it should stay the same as it is now. no changes.
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Old 02-08-2009, 09:16 PM   #16
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It would be a great hole in the system if it was changed. I could just die from a mob instead of using a gate potion(s) after I've gated once from there already. Nice.
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