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Mpkga |
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03-20-2019, 06:53 PM
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#1
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Rat Slayer
Orence is offline
Join Date: Mar 2019
Posts: 33
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Mpkga
I'm sure most of you recall my ill fated 30 minute pk spree a few months back. It was the most thrilling 30 minutes of nod I've ever played, perhaps the most thrilling 30 minutes of any game I've ever played. A recent chat in civil led me to the realization that many old school players, if not most, view the Wild West olden times of nod where PK was more common as a sort of golden age. The risks of PK should be great, as such I believe the reward should be on par with the risk.
Glitch, any chance to allow PK looting of lgs, including sb items? Thoughts?
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03-20-2019, 09:38 PM
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#2
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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I think that might be too exploitable for intentional trading.
In order to modify the risk/reward of PKing to be more reasonable, the risk is what should probably be changed. Legendary redemption was an attempt at this, but the value of the lost legendaries is likely far greater to the player than whether or not they are forcefully rerolled to level 1.
One possibility would be a new form of LG redemption:
If the PK has 20 TCs on them at the time of death, he loses 20 TCs. 5 TCs are wasted (similar to a paid reroll) and the other 15 are split between the killers. The killers can loot everything that the PK does not have equipped. The PK dies permanently, and is reset to level 1, but all his equipped items (granted they fit in the inventory slots) and possibly anything that wasn't looted remains.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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03-20-2019, 10:02 PM
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#3
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Epic Scholar
Soxson is offline
Join Date: Sep 2012
Location: in bed with misguided
Posts: 2,396
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Quote:
Originally Posted by Glitchless
One possibility would be a new form of LG redemption:
If the PK has 20 TCs on them at the time of death, he loses 20 TCs. 5 TCs are wasted (similar to a paid reroll) and the other 15 are split between the killers. The killers can loot everything that the PK does not have equipped. The PK dies permanently, and is reset to level 1, but all his equipped items (granted they fit in the inventory slots) and possibly anything that wasn't looted remains.
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Mega support!
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Praise the hindu gods!
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03-20-2019, 10:36 PM
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#4
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Gem Pouch Expert
Baewi is offline
Join Date: Feb 2009
Location: Arizona
Posts: 396
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definitely could be interesting. keep your equipment that lets you wtfpwn most of nod... still able to loot 1 stack/slot non-sb item... get 3X trophies/exp...
I'd like to see this happen 
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03-21-2019, 02:56 AM
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#5
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Rat Slayer
Kembo is offline
Join Date: Feb 2019
Posts: 30
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Quote:
Originally Posted by Glitchless
I think that might be too exploitable for intentional trading.
In order to modify the risk/reward of PKing to be more reasonable, the risk is what should probably be changed. Legendary redemption was an attempt at this, but the value of the lost legendaries is likely far greater to the player than whether or not they are forcefully rerolled to level 1.
One possibility would be a new form of LG redemption:
If the PK has 20 TCs on them at the time of death, he loses 20 TCs. 5 TCs are wasted (similar to a paid reroll) and the other 15 are split between the killers. The killers can loot everything that the PK does not have equipped. The PK dies permanently, and is reset to level 1, but all his equipped items (granted they fit in the inventory slots) and possibly anything that wasn't looted remains.
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so if u can lg redeem??? and not be rerolled to level 1 and also not lose your skills or stats with just 1 mil worth of lg cost to store..
why would u reroll back to level 1 with 20 tcs lost?? kind of out their isnt it ?
and what pk actually walks arround with 20 tcs LOL
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03-21-2019, 05:22 AM
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#6
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Seer's BFF
Tsutsu is offline
Join Date: Jul 2017
Posts: 560
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Quote:
Originally Posted by Kembo
so if u can lg redeem??? and not be rerolled to level 1 and also not lose your skills or stats with just 1 mil worth of lg cost to store..
why would u reroll back to level 1 with 20 tcs lost?? kind of out their isnt it ?
and what pk actually walks arround with 20 tcs LOL
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Considering you can't lose TC's from permadeath... there's no reason to not walk around with 20 tcs
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03-21-2019, 07:08 AM
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#7
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Rat Slayer
Orence is offline
Join Date: Mar 2019
Posts: 33
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Glitch, I would highly support that being implemented, I think a lot more people would go pk.
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03-21-2019, 08:59 AM
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#8
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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It would need to be well thought out and balanced. Added to 2019 most wanted to see if there is interest.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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03-21-2019, 05:02 PM
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#9
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Boss Hunter
Blaze is offline
Join Date: Dec 2013
Location: Maine
Posts: 2,815
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how to divide 15 tcs between 2 pkks.
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03-21-2019, 06:09 PM
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#10
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Rat Slayer
Orence is offline
Join Date: Mar 2019
Posts: 33
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You could make it 12 to split, 8 to the house, 18 to split, 2 to the house, or 18 to split, 7 to the house, 25 to redeem. All three scenarios provide numbers divisible to 1, 2, and 3.
Edit: Just talked to Blaze, would this new redemption idea reset skills to 1? I think that many people would rather lose gear than all of their levels in skills, especially epic skills.
Last edited by Orence; 03-21-2019 at 06:29 PM..
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03-22-2019, 04:32 AM
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#11
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Boss Hunter
Blaze is offline
Join Date: Dec 2013
Location: Maine
Posts: 2,815
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i assume yes because pking would still have a risk. 20 tcs alone you could debateably recoup losses in 2 days of successful pking or so. (if lucky)
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03-22-2019, 07:25 AM
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#12
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Blaze
i assume yes because pking would still have a risk. 20 tcs alone you could debateably recoup losses in 2 days of successful pking or so. (if lucky)
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PKing or farming PvE as a PK? The PvE benefits may outweigh the PvP, which is another potential problem.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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03-22-2019, 08:51 AM
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#13
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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As someone who has PKed more than most nodders, one of the biggest issues is being do many things normal players can.
You can't really leave town. If someone cares enough to find you while you are farming, they will. It took me 15 minutes to find Shade.
You also can't participate in beast killing. Shade learned that the hard way.
If it's a premade arena season, good luck finding one, let alone two other PKs for a team.
Your clan choices are likewise limited by alignment. At cap, it's not as much of an issue, but below cap the 10 level range instead of 5 can be fatal.
Even spreeing is high risk. Orence was lucky to last as long as he did.
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On the other hand, if you reduce the risk enough for PKing to become somewhat viable, eventually people will stop being stupid. Most PK kills come against people who are afk outside of town, and the usual loot is hero ess/resources/epic tools. If PKing stops sucking and people start losing their items, they'll start to figure out that they shouldn't afk outside of town and the PKs lose their profit.
Of course, that assumes that people aren't idiots, which- let's face it- is a bit generous for some of the community. The last time I spreed, I killed the same people multiple times, afk outside of town. So who knows?
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One thing that may work is allowing PKs to be somewhat secret again. Instead of a message saying 'Nibbles (level range 1-90) has PKed Brookeland in the Great Dam', a message saying 'Brookeland has been killed in the Great Dam by a PK (1-90).' If he's not AFK, he can know who he's fighting and let everyone know. Unfortunately that does open the door to exploiting.
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Giving PKs bonuses based on their recent and total PK points may be another way to help them out. Instead of just a static x3, something that encourages spreeing by giving more bonus the more you kill. This would help prevent setups to some extent as well.
Changing PK trophies to give 3x EXP without tripling the amount could be useful as well. Getting forced after a 3+ minute fight while in looting autoloots your trophies and a PK cannot destroy items/move items to storage. In high level zones, the number of trophies could make them too encumbered to move.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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03-22-2019, 12:04 PM
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#14
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Anonymity is an interesting idea. Could just make it so that when in PK mode, the player is anonymous, and that a PK could activate (not deactivate) PK mode at any time they wished outside of town. So they'd go to a remote location and activate before a spree to conceal their identity.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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03-23-2019, 01:08 AM
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#15
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Gem Pouch Expert
austen is offline
Join Date: Aug 2008
Posts: 324
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Support as one 'sof the original PK's I support
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03-23-2019, 01:17 AM
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#16
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Gem Pouch Expert
austen is offline
Join Date: Aug 2008
Posts: 324
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A few idea's of my own make PK bonus on epic skills, however after pk death you can not trade til level 85 or can not trade with any linked toon via email or IP, or even someone you traded with say 3 months prior to going pk I know hell of a lot of programming.
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03-23-2019, 05:41 AM
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#17
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Boss Hunter
Iesus is offline
Join Date: Mar 2009
Posts: 197
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I read all these suggested buffs in pk.
BUT i don't read the price to pay to have those buffs, instead i read about how nice it will be if there is a way to hide and continue your nod life as nothing happened and not be known.
That is all nonsense and exploits. What's the glory on hiding when PK? What is the other side when you catch and kill a pk?
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03-23-2019, 06:21 AM
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#18
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Iesus
What is the other side when you catch and kill a pk?
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15 TCs and all his unequipped non-LG items.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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03-23-2019, 07:44 AM
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#19
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by Iesus
I read all these suggested buffs in pk.
BUT i don't read the price to pay to have those buffs, instead i read about how nice it will be if there is a way to hide and continue your nod life as nothing happened and not be known.
That is all nonsense and exploits. What's the glory on hiding when PK? What is the other side when you catch and kill a pk?
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"nonsense and exploits" - the guy who literally has 0 PKs and 0 PKKs on his 3 main toons
Assassinating people isn't about glory. It's about killing them and taking their stuff.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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10-11-2019, 06:30 PM
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#20
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Seer's BFF
paulodjohn is offline
Join Date: May 2010
Location: china town
Posts: 567
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Pking for me has been the the most enjoyment ive gotten from this game, along with arena fights with top teams throughout the seasons.
Main problems I have with pking:
1/ If your caught overweight your as good as dead.
Solution: pks are immune to encumbered.
2/ I dont think anyone wants to lose high tiered/tempered gear. Or all their skills. I have 0 interest releveling from level 1. I would sooner quit.
Solution: dont lose equiped gear seems ok but also dont lose skills. Maybe up the TCs you lose to keep skills as well.
On another note, somehow my alt has been removed from pk/pkks toplist. Noticed it a few weeks ago, toon is Kingpk, think it had close to 20k pk points, was top 5. how did this happen?
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