dragon talon bow uptier
Old 03-02-2019, 08:28 PM   #1
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Default dragon talon bow uptier

glitch. just gotta ask. is there a specific reason why this is the ONLY LG IIN THE GAME that does not have its proc increase AT ALL at t2. and i just finally t3ed it for...dun dun dun...nothing.

this is a bow that isn't even popular at t1 because while it is nice it's only mediocre. yet it does not have a single perk for uptiering it at all. 2 max damage. bow of siren gets that. thraki's fury get that. it gets 1 stat. which every lg in the game gets. there is not a single redeeming quality to uptiering it. and even if it gets 5x the proc at t4. what idiot is going to spend 200 million gold. after you spend 100 million and get nothing?

if it's too op to increase that proc. is there any chance of adding a second small proc...or literally ANYTHING that makes it not a 75 million gold waste. even demontooth arrow gets that stupid 1 bleed a tier. which while being a very crappy uptier. IS SOMETHING. or if no proc...why can't the max damage go up by 4? it'd still be trash. but it's SOMETHING

Last edited by Blaze; 03-02-2019 at 08:43 PM..
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Old 03-02-2019, 08:44 PM   #2
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support. should be worth it to uptier. if it would be to OP to tier that effect, as tanks with no magic stats do use the bow just to use the broadhead dps in bonus. since not many people use the bow anyways maybe a change in effect can be made that isnt super wow omg OP but is relativly decent and has a tiering scale with it?
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Old 03-02-2019, 09:05 PM   #3
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funny part is samurai bow bloodlets may actually outdps this bow's proc.
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Old 03-02-2019, 09:11 PM   #4
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silverlink suggested increasing broadhead's chance to proc as talon bow tiers
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Old 03-02-2019, 09:17 PM   #5
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1500 bloodlet on 50% of crits, accuracy of perhaps 70%, crit rate of 43%, means 21.5% of ranged hits trigger it, meaning 15% of ranged shots trigger it, with an average of 1.4 arrows fired per attack, meaning every time you fire you get 317.7 damage from the proc

Samurai gives you 200 every time you get hit. So it really comes down to whether or not you hit more than you get hit.

In a 1v1 archery scenario, you're going to be hitting the samurai bow user with .98 (let's call it 1) hits per attack, meaning Samurai bow is giving them an extra 200 per hit whereas you get 317.7.

If you're taking damage from multiple targets, including their pets, things lean more towards the samurai.

Honestly it's too much to math out right now, but even so weapons need to be upgradeable, even if by a tiny amount.

Buff Pallies.

correction: that 317 is per firing, accounting for accuracy and average shots, not per hit. per hit is 315 (21% chance to do 1500 on hit). Since samurai needs a hit too, we can ignore accuracy.
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Last edited by Huggles; 03-02-2019 at 10:00 PM..
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Old 03-02-2019, 09:47 PM   #6
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All LGs should have some increase in proc with each tier. This will be fixed.
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Old 03-02-2019, 09:59 PM   #7
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thank you sooooo much glitch
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