Class idea
Old 12-21-2017, 02:39 PM   #1
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Default Class idea

Probably to late but i just thought of this.

How about a class with a natural resistance to magic and a CA that gives a maybe 15 second magic imunity.

The durration can be figured out by smarter people than i.
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Old 12-21-2017, 08:50 PM   #2
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Quote:
Originally Posted by uglyoldman
Probably to late but i just thought of this.

How about a class with a natural resistance to magic and a CA that gives a maybe 15 second magic imunity.

The durration can be figured out by smarter people than i.
And a caster class that can't be resisted! Since we're posting hilariously OP ideas here.

15 second magic immunity on top of an innate resist bonus? Get the hell outta here.
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Old 12-21-2017, 09:34 PM   #3
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Quote:
Originally Posted by uglyoldman
CA that gives a maybe 15 second magic imunity.
isn't that what tact ca is for?:P
this would make a nice addition to tact and vamp cas tho, just make it 10, not 15sec :[
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Old 12-21-2017, 09:51 PM   #4
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10 seconds works im not trying to make anything overpowered. Like i said durration can be figured out by people smarter than I. As for the resist % start at 10% caps out at 15%?
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Old 12-21-2017, 09:55 PM   #5
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Quote:
Originally Posted by uglyoldman
10 seconds works im not trying to make anything overpowered. Like i said durration can be figured out by people smarter than I. As for the resist % start at 10% caps out at 15%?
Casters can already be shut down completely, you're asking for class with base resist and blanket magic immune CA. You are asking for something insanely overpowered. You might not realise how OP it is, but that doesn't change how OP it is.
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Old 12-21-2017, 09:59 PM   #6
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Quote:
Originally Posted by ShadeDaScout
isn't that what tact ca is for?:P
this would make a nice addition to tact and vamp cas tho, just make it 10, not 15sec :[
Tact CA is damage immune, not blanket magic immune.

Daze/stun/mes/drain/taunt immune on top of no DD/DoT damage/procs for 10 seconds? Step back a second and think about how insane that is.
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