I do support this only because I do resource fish, prey and rodents, and as a stonemaker, (not sure where brother fits all his mats) I like to keep a few variety of mats on each toon. That being said trapping and hunting imo are the most frustrating
Say I am running out of bones (I usually keep t15+ of all), 1 day worth of rrt I end up getting so many prey that I have to stop farming right in the middle of my session only because I end up having no space, or it would be too heavy to store into inventory. So I would need to wait for decay.
With trapping, it's kind of annoying considering I have 2 rows of traps, 1 row of sinew, 1 row of skin, 1 row of bones, and 1 row of free space and or trophy placement.
Maybe it's my fault I have 1 Toon that does both trapping and hunting, which makes it more harder for space since I can't stack either one of them. I guess that's why we have storage expanders but having resources not stackable and some heavy, make it Alot more difficult.
Last edited by Redeye; 11-15-2016 at 08:21 AM..
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