epic runes
:{ doubt this will be implemented but..
epic runes are all the rage for clans. yet they're so rare i don't think i've ever got a r6+++ epic even after all these years. r5 epics i've gotten maybe 10 or so? why not have epic beast have a set % to drop an epic rune for each player? perhaps an adventuring skill to increase chance? pure rng on if rune drops for each player and which rune it is. but gives clans some motivation to work together on epic beasts rather than just going for bonus then not really caring about kill
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