Pk'ing Benefits
Old 04-17-2016, 08:20 PM   #1
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Default Pk'ing Benefits

Please give territory and dominance to clans for PK'ing people :3 Might make a few more pk's running about and make things a bit more interesting.
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Old 04-17-2016, 08:53 PM   #2
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:{ nah. Top clans got more Dom/territory than they can even imagine what to do with. And people in second rate clans generally aren't the strongest people so they'd prolly die too fast for pking to be worth it. Seems like a lot of risk for the reward. I support buffs to make pking more viable but this just doesn't feel like a big enough buff to make it viable.
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Old 04-17-2016, 09:26 PM   #3
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Quote:
Originally Posted by King
:{ nah. Top clans got more Dom/territory than they can even imagine what to do with. And people in second rate clans generally aren't the strongest people so they'd prolly die too fast for pking to be worth it. Seems like a lot of risk for the reward. I support buffs to make pking more viable but this just doesn't feel like a big enough buff to make it viable.
That's exactly whats wrong! Top clans can shove it with their alt clan wars. Calling other clans second rate is 1. really rude and 2. unhelpful. Giving new clans a chance to be able to have runes so they aren't stuck with snobby dillweeds who think their clans are top tier just because they have 500 alt wars going is just dumb.

Having more of a reason to have pks out are fun. Terr and dom if you kill/ terr dom bounty collected if you pkk.
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Old 04-17-2016, 09:43 PM   #4
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^ lol
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Old 04-18-2016, 12:11 AM   #5
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Quote:
Originally Posted by Melusinenyxie
That's exactly whats wrong! Top clans can shove it with their alt clan wars. Calling other clans second rate is 1. really rude and 2. unhelpful.
First of all... i support this idea completely as it would make pk-ing and pkk-ing more interesting especially the bounty part of it.

Second of all Mel you are slightly mistaken on one aspect. Top clans no longer have alts clans (Except merc) because they are aligned, thus gaining a lot more terr and dom than non aligned clans that do alt battles.

BLAZE! Shame on you! Calling other clans second rate you should go hide in a corner and cry It is also very unhelpful since there is a max number of people that can be in a clan and most of the clans that are up there have staggering demands for RP every month (nor particualrly min rp/toon but overall runes cost)
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Old 04-18-2016, 01:07 AM   #6
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Oh. I forgot about unaligned clans. I'll change statement in that an unaligned clan that has territory issues isn't second rate always. But I'll stick to it for aligned clans :{ been aligned for too long so forgot some of the fights unaligned clans have getting those alts every 4 hours.

Like clau said merc has alt wars...but for a player like me in clans like synod loony and other aligned clans for years...I actuay forgot alt wars existed xD

New clans..rare as they are I'll admit they do exist. But if they're a new clan they're lacking in rp terr and Dom. So overall a second rate clan at least at present time. And crappy runes lead to toons being a bit lacking (hence loony having such a demand for certain builds that are VERY rune reliant). Unless they're in another top clan and helping out the second clan (which does happen a fair amount) it's unlikely they're a top player like I said.

:{ and it won't help out new clan much if you get killed and lose millions vs waiting a couple months to get the terr. Majority of clans on server 1 at least are aligned. So only a new unaligned clan would need this. And..these days I doubt one could make it. Alt wars or pking...both require way too much effort compared to going valiant or malevolent and getting all the dom/terr you can dream of. If you want an unaligned clan stats merc tical and a couple others are far better than starting fresh.


A thing of note is..I don't protest the idea. I protest a pk buff being so lame. I want something moar. Idc if this is attached to some greater pk buff but by itself it's not gonna really change anything so a pointless patch from what from POV. Others may support it as a pk buff but unless they're saying they'll actually go pk themselves with this tiny buff...doesn't mean much. Anyone can support something that's beneficial and doesn't hurt anyone. But if it doesn't actually help someone decide to go pk it's still a worthless patch.

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Old 04-18-2016, 09:02 AM   #7
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Are we really so stuck in our rooted little seats we dont see that has been an influx of new players that may just want to do their own thing?

Us old players have everything handed to us on a silver platter and sit and gripe like old men on a porch not willing to change and are scared of it. Those top clans have members who dont even GAF about clans for the most part.

Youre all just going through the motions and not even playing the game anymore.

Anything that gives new blood a chance I'm in. Not that I'm bored of everyone but for the most part the faces I see are shells of someone I once spoke to or hunted with. Used for farming trophies.

This idea gives newbies the thrill of pking (maybe a grumpy old timer) and can help boost their little clan or any clan since most of yah wont leave yor clan that stands for nothing for you.
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Old 04-18-2016, 09:30 AM   #8
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Quote:
Originally Posted by flipynifty
Are we really so stuck in our rooted little seats we dont see that has been an influx of new players that may just want to do their own thing?

Us old players have everything handed to us on a silver platter and sit and gripe like old men on a porch not willing to change and are scared of it. Those top clans have members who dont even GAF about clans for the most part.

Youre all just going through the motions and not even playing the game anymore.

Anything that gives new blood a chance I'm in. Not that I'm bored of everyone but for the most part the faces I see are shells of someone I once spoke to or hunted with. Used for farming trophies.

This idea gives newbies the thrill of pking (maybe a grumpy old timer) and can help boost their little clan or any clan since most of yah wont leave yor clan that stands for nothing for you.
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Old 04-18-2016, 11:36 AM   #9
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Old 04-18-2016, 12:53 PM   #10
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Quote:
Originally Posted by King

A thing of note is..I don't protest the idea. I protest a pk buff being so lame. I want something moar. Idc if this is attached to some greater pk buff but by itself it's not gonna really change anything so a pointless patch from what from POV. Others may support it as a pk buff but unless they're saying they'll actually go pk themselves with this tiny buff...doesn't mean much. Anyone can support something that's beneficial and doesn't hurt anyone. But if it doesn't actually help someone decide to go pk it's still a worthless patch.

Go right ahead and offer up other suggestions. Instead of going "no that's stupid not worth it". Maybe it's not worth it to you because you wouldn't want to risk yourself to help out anyone or anything, but doesnt mean it's not a step in the right direction for others. I'd love to hear more ideas to help make pk'ing viable. I see this as one way to help entice people. Doesn't have to be a stand alone buff. Doesn't even have to be implemented, but if you have some 'unlame' idea's for pk benefits why don't you offer them up instead of being elitist and negative.
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Old 04-18-2016, 05:20 PM   #11
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:{ i didn't suggest any cuz there are plenty of great ones on forums.
bonus to gold chests.

this one is copy/pasted from nibbles:
'Becoming a Player Killer (PK) is no long permanent. You flash red for a set duration following one of the listed events:

-You click 'force combat' on a player (30 minutes, most likely)
-An enemy clicks 'force combat' on you (5 minutes)
-You kill an enemy in PvP combat (1 minute*[PK points gained from kill/2]-1 minute/200 total PK points-1 minute/500 PK points this spree)
Example: I have 800 PK points total. I start my spree today as I kill a level 80 (80 Points). This means I flash for 40 minutes minus 4 minutes for having 800 PK points, for a total of 36 minutes.

When the player is no longer flashing red, they are no longer a player killer.

They get a bonus whose duration and size is based on the PK points accrued during their time spent flashing, as well as total PK points. This bonus affects all the things it currently affects, as well as chest gold. The bonus decays over time. PK points reset to 0 upon permadeath, but not upon LG redemption.'


pks becoming unable to farm is a major downside. ooh i looted 500k worth of crap today. totally worth being unable to farm :{


this one is from a thread thorin made:

'What i was thinking is changing it up maybe? If a pker kills someone they may take 1 unSB item, however if someone kills a PKER instead of starting all over, they may be looted 1 item regardless of SB or UNsb?'

considering how redeem works tho it'd need to be social value if it's an lg. this is exploitable for having someone without virts trade so would prolly need to have epics convert to social value too but only if the pk doesn't have the virtues



i like this one from qtpie too but it'd need to be an addon since i doubt bounties would be much income.

'I was just discussing with a few clan mates over the idea of players posting gold bounties for PKs to claim. With the bounty system, players would be able to enter an amount of gold (minimum of 5k or a decent amount) on a player's head + tax. When a PK kills that person, the gold will instantly be added to the PKs account (in addition to the normal single stack loot).

Alts would be blocked from receiving the reward of the bounties (much as clan battles and self PKs are blocked). N's should also be prevented from receiving any bounty, either grouped or otherwise.

The most feasible way to make a bounty list is to add it similarly to the Tops List where people can check the boards to see what the current highest running total is. It's a lot of programming but would add another factor of fun and depth for peer to peer interaction.

Bounties should have a minimum of 5 or 10k or have a low minimum with no announcements to avoid spam trolls. However, with a high minimum, bounties could be announced publicly but the individual should be announced anonymously. It might be fun to add a chat option where players can have their names spoken if they choose to at the risk of bringing infamy to themselves (although the default should be anonymous). '


http://forums.nodiatis.com/forums/sh...=player+killer
if it was something like an lg or something or some tcs might motivate people. :{


this one i saw a very outdated version of so i'm changing it to today's times.

make it easier to redeem. as is the only way to redeem is lg redeem...yeah...not the way a pk would wanna redeem...and pkk redeem. which...with no other pks...means you basically gotta level an alt yourself to kill like i did when i was pk. perhaps 100k x level. so 8.5mil at 85. could have the option to pay at seer. perhaps some other thing to make redeeming possible but not too easy.

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Old 04-18-2016, 06:04 PM   #12
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Making it easier to redeem defeats part of the fun and 'adrenaline' of being pk. I don't want to encourage people making more alts to play with themselves. :l
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Old 04-18-2016, 06:08 PM   #13
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eh. pk is pretty boring unless someone gets you in combat anyway. being pk was most boring time in my nod career. for lulz i even pked 1s ust and gave hints as to where i was but still pretty boring. except when mircibeast & later shadowhock got me in combat. i really enjoyed that life and death thrill.

anyone can raise an alt to 85 so paying off seer to redeem costs more but you skip effort. decent alternative. if price went much higher doubt it'd ever be used. :{ hell nibbles gave me 5 tcs to redeem him on an alt of mine. so it's just changing the receiver from player to seer since either way...same diff.

<_< if there were more pks and this didn't get implemented i could prolly try to make a living off that tho...pks pay me tcs to redeem i just hardcore level alt all stats 85...

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Old 04-18-2016, 06:30 PM   #14
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tl:dr
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Old 04-18-2016, 07:07 PM   #15
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Quote:
Originally Posted by flipynifty
tl:dr
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Old 04-19-2016, 06:09 AM   #16
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Quote:
Originally Posted by King
eh. pk is pretty boring unless someone gets you in combat anyway. being pk was most boring time in my nod career. for lulz i even pked 1s ust and gave hints as to where i was but still pretty boring. except when mircibeast & later shadowhock got me in combat. i really enjoyed that life and death thrill.

anyone can raise an alt to 85 so paying off seer to redeem costs more but you skip effort. decent alternative. if price went much higher doubt it'd ever be used. :{ hell nibbles gave me 5 tcs to redeem him on an alt of mine. so it's just changing the receiver from player to seer since either way...same diff.

<_< if there were more pks and this didn't get implemented i could prolly try to make a living off that tho...pks pay me tcs to redeem i just hardcore level alt all stats 85...
You are what's wrong with this system and why the fun has died.
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Old 04-19-2016, 06:35 AM   #17
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If there are 0 other pks to redeem on...not much choice. If someone went on right now at cap there is literally no one to redeem on. If someone went pk at 75 there is 1 person to redeem on if he still plays (anduolen or w/e). Below anduolen only pk I know of still alive is bumper. Who never logs. And even if he did...not exactly many are gonna be pkking him.

There needs to be an alternative so there is at least some way to redeem sometime. If game doesn't offer one...why wouldn't they pay someone else.

If there were other pks it'd be lame to have fake redeems. But there aren't. And the idea is to increase the amount of pks. Without redeem only a moron or someone who just is bored out of their mind and hopes it'll be fun would actually go pk at cap


EDIT:
i stand corrected there is 1 pk at cap :{ questionable how active he is but there is at least one that exists

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Old 04-19-2016, 07:31 PM   #18
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Tldr
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Old 04-30-2016, 12:39 AM   #19
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Yas
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