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Kickstarter |
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03-25-2016, 12:22 PM
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#1
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Seer's BFF
Pale is offline
Join Date: Jun 2015
Posts: 528
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Kickstarter
I have a couple questions:
Do the rewards come when you log in the next time after you pledge or only after the the project is funded?
Do you only pay your pledge after the project is funded?
Is the Bow as a reward a usable bow? Is there a pic of the bow?
Do you Jeff provide the artists for the custom faces ?
Thanks
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03-25-2016, 12:30 PM
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#2
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Rare Collector
Darklords is offline
Join Date: Jul 2009
Location: london england
Posts: 828
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The bow is a male version of a curtsy.
as far as im aware you pledge funds which are only removed after the 25k mark is reached. however glitchless has stated that even if the limit is reached he will then take it upon his self to do them ingame.
rewards are only given after its gone through.
would also like to know about the face option.
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03-25-2016, 01:08 PM
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#3
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Rare Collector
Claudia is offline
Join Date: Mar 2009
Posts: 858
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Ok... so... assuming i am crazy enough to pledge $1000 i would get the premium status plus all the previous benefits? Excluding more Tcs and gift boxes?
Like: permanent premium, custom face and 10 gift boxes (the $1000 package) PLUS: 150 Tcs cause i did pledge over $500 (no additional gift boxes since the # of gift boxes included in the $1000 package is higher) PLUS the Hat Trick since there i have pledged more than $75 and skipping the $250 all-together because of the higher # of Tcs and gift boxes in the other ones.
I am just trying to get this straight as i have been told that this is how things work in real life.
Thank you for your time.
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03-25-2016, 01:34 PM
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#4
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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03-25-2016, 05:48 PM
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#5
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Seer's BFF
Pale is offline
Join Date: Jun 2015
Posts: 528
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Thank you for answering the questions in this post Jeff. 
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03-25-2016, 05:53 PM
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#6
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Seer's BFF
Pale is offline
Join Date: Jun 2015
Posts: 528
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Is there any chance a person could get a 25% perm exp. bonus for a toon rather then a face? In other words add the option for the exp. bonus in the 1k package.
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03-25-2016, 05:58 PM
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#7
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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No.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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03-25-2016, 06:06 PM
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#8
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Seer's BFF
Pale is offline
Join Date: Jun 2015
Posts: 528
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LMFAO That was a quick answer and as always thanks for answering.
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03-25-2016, 06:37 PM
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#9
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Seer's BFF
Pale is offline
Join Date: Jun 2015
Posts: 528
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Jeff, would you consider the following as part of the 1k package:
-The ability to change your primary class as often as wanted
-An exp. boost to adventuring skills or an idem when on would boost adventuring skills
-An exp. boost to crafting skills or an idem when on would boost crafting skills
Am trying to float ideas that may make the 1k package viable.
Last edited by Pale; 03-25-2016 at 06:40 PM..
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03-25-2016, 07:20 PM
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#10
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Epic Scholar
Soxson is offline
Join Date: Sep 2012
Location: in bed with misguided
Posts: 2,396
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Currently pledged for $25. I would have gotten the $75 pledge if there were a few TCs thrown in as well. It seems to be a bit of a risky investment for some unknown item.
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Praise the hindu gods!
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03-25-2016, 07:33 PM
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#11
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by Pale
Jeff, would you consider the following as part of the 1k package:
-The ability to change your primary class as often as wanted
-An exp. boost to adventuring skills or an idem when on would boost adventuring skills
-An exp. boost to crafting skills or an idem when on would boost crafting skills
Am trying to float ideas that may make the 1k package viable.
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You get a bunch in the 1k package already. Its already worth it.
Stop trying to get a massive bonus over others cause you have cash to spend.
Either pledge to it, or not.
The kickstarter rewards have to be weighed up against everyone else that cant afford to pledge, so that it doesnt break the game for everyone else or cause it to be massively unfair.
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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03-25-2016, 10:34 PM
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#12
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Temporarily Suspended
Tharkas is offline
Join Date: Jun 2012
Posts: 539
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This game already has an option that lets you change your primary class whenever you want. Stop asking for stupidly overpowered options
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03-26-2016, 05:19 AM
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#13
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Seer's BFF
Roeth is offline
Join Date: Apr 2009
Posts: 617
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Quote:
Originally Posted by Tharkas
This game already has an option that lets you change your primary class whenever you want. Stop asking for stupidly overpowered options
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*text removed by mod - criticize the idea if necessary, not the person*
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03-26-2016, 05:23 AM
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#14
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Seer's BFF
Akilthedestroyer is offline
Join Date: Nov 2008
Location: East India
Posts: 678
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*text removed by mod - criticize the idea if necessary, not the person*
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03-26-2016, 02:24 PM
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#15
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Seer's BFF
Pale is offline
Join Date: Jun 2015
Posts: 528
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Quote:
Originally Posted by Smashbros
You get a bunch in the 1k package already. Its already worth it.
Stop trying to get a massive bonus over others cause you have cash to spend.
Either pledge to it, or not.
The kickstarter rewards have to be weighed up against everyone else that cant afford to pledge, so that it doesnt break the game for everyone else or cause it to be massively unfair.
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All the package but the 1k package seem to give you more then if u paid in game for the same stuff like more tcs for your $ through pledges then you would if bought in game. For the 1k package it seems you would need to play for like 25 years even to break even. Perhaps I miss understand what is offered in the 1k package and an expert like yourself could delineate out the benefits using a comparison contrast model through cost based accounting? 
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03-26-2016, 03:05 PM
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#16
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Quote:
Originally Posted by Pale
All the package but the 1k package seem to give you more then if u paid in game for the same stuff like more tcs for your $ through pledges then you would if bought in game. For the 1k package it seems you would need to play for like 25 years even to break even. Perhaps I miss understand what is offered in the 1k package and an expert like yourself could delineate out the benefits using a comparison contrast model through cost based accounting? 
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It would take roughly 5 and a half years to recoup the cost of that lifetime premium investment, 5.4795 to be precise.
Many of us have been playing for 7-8 years, so it's perfectly reasonable to assume we might play that long. Now, during that time TC prices will almost certainly continue to increase, so by the end of 5.5 years we could reasonable assume they might be as high as 4-5 mil.
Saving 4 mil gold every 10 days, assuming you spend none of it, means you could end up with 8 BILLION gold saved during that time, rather than spent on TCs.
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Your comprehensive source for Nodiatis calculators and information.
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03-26-2016, 03:07 PM
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#17
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Rare Collector
Claudia is offline
Join Date: Mar 2009
Posts: 858
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Quote:
Originally Posted by Pale
All the package but the 1k package seem to give you more then if u paid in game for the same stuff like more tcs for your $ through pledges then you would if bought in game. For the 1k package it seems you would need to play for like 25 years even to break even. Perhaps I miss understand what is offered in the 1k package and an expert like yourself could delineate out the benefits using a comparison contrast model through cost based accounting? 
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Let me break this down to you:
Premium account 10 Tcs for 4 months = $50
Unique face $45
Gift boxes = free cause you get them anyway when you purchase 25 tcs.
Now... $1000 divided by $50 the premium time for 4 months is 20.
20 times 4 months of premium = 80 months of premium = 6.6 years
Now deduce from that 45 Tcs for the face and you get premium for 6 years, a unique face and get 5 Tcs to spare in the $1000 package.
Now i am quite confident i am not a math wiz like other people (cough stormy cough) but this is pretty basic and if you had bothered to do this simple math it might have worked in your favor.
Do you believe this has shown the benefits bu using a comparison contrast model through cost based accounting?
EDIT: my math is calculated on premium package while Daer's by 10 days at a time therefore my math is looking off but better in time 
__________________
Last edited by Claudia; 03-26-2016 at 03:11 PM..
Reason: Math reasons :D
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03-26-2016, 06:58 PM
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#18
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by Pale
All the package but the 1k package seem to give you more then if u paid in game for the same stuff like more tcs for your $ through pledges then you would if bought in game. For the 1k package it seems you would need to play for like 25 years even to break even. Perhaps I miss understand what is offered in the 1k package and an expert like yourself could delineate out the benefits using a comparison contrast model through cost based accounting? 
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*text removed by mod - criticize the idea if necessary, not the person*
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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03-26-2016, 07:36 PM
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#19
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Temporarily Suspended
Fior is offline
Join Date: Feb 2010
Posts: 894
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For 1000$ can i get the princess too ?
If someone ask me i can draw a custom face as i proved. :P
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03-26-2016, 11:12 PM
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#20
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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Will follow your suggestion to critize why the idea of "*text removed by mod - criticize the idea if necessary, not the person*" was implemented just now and not before.
Im just saying, i think that idea is been needed much more in the past with other users would just like to know if there is some kind of preferences or just started to care about everyones feelings.
Either way, i aprove the idea dont get me wrong.
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