Goldchest drop
Old 06-25-2015, 02:33 AM   #1
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Default Goldchest drop

Hello Glitchless,

it has been picked up before, but that time I wasn't playing BM but crusher and problem was not interesting me that much.

Case is that gold drop from chests (for start, but it is also not directly according to resource drops) is not proportional to time that player have to spent on killing a mob. For example, a quite weakly geared DD caster can kill Great Dam boss with only a few casts - greatly under a minute of fight. Me fighting there is like using 2 minutes realtime (8 minutes rrt) having same gold reward. At the end, DD caster end with 1 mill in time i have 300-400k. It quite slows down developing of my toon in comparison of casters on the server.

I don't have time nor mood for developing DD toon only to farm gold for my main.

I know that it is not calculable directly what amount of gold should I have, because somebody whould like to wait tickling mob with r1 arrow till possible gold kicks high. But you do have mechanics to calc what is nominal damage output of toon to put them on result with some kind of proportion.

Please, consider some changes on profit (not to nerf goldchests again, but to profit slowkillers) from goldchests to make it at least POSSIBLE to develop fast enough, to keep in touch with comperative casters, archers or crushers.

PS: I have ended my todays 100% gold bonus (+rune of riches 3++ +6% gold potion) with 180k income. Barely worth finding and killing beast at all, except for TC reward.

Last edited by yerg; 06-25-2015 at 02:41 AM..
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Old 06-25-2015, 08:09 AM   #2
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sooo....people who invest lots of money in their build should make same amount of gold as everyone else...making it so only thing worth upgrading is pvp gear? if no matter how fast you kill pve you make same gold as someone who sucks...why bother improving.

:{ also ironically i've got 3 bms that make more than my lged out dder so..
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Old 06-25-2015, 08:21 AM   #3
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We all have to invest gold and time and I think, from the balance point of view, incomes should be equallable, except if I can't see something.

Also I'm am not saying that "someone who sucks" should earn the same amount. For me it should be calculated based on your gear/offensive skills etc, to keep it proportional - the better you are, the more you earn. I just would gladly see that a decent BM with lgs earn more than a DD'er with shop-gear at same place.

For me, it's worh at least an explanation from Glitchless whats their opinion on topic.

Last edited by yerg; 06-25-2015 at 08:25 AM..
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Old 06-25-2015, 09:09 AM   #4
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ok if it is adds gear value in too could be fair but doubt it'll be implemented.
just would be lame if someone with uncommon gear rmade same as someone with t2 lgs
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Old 06-25-2015, 09:26 AM   #5
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I see your point yerg but it's all about end game.

I do own both DD and BM on s1.

Yes DD kill super fast in zones close to his lvl but he cannot survive in higher zones as he got drained due resists , and simply is too squishy (glass cannon)

My bm on other hand can easily do pit and higher zones - if both Tommy's crit its way over 10 k DMG right there plus whips and some gem DMG makes it very close DPs to caster .

My point is caster gets in average 10k chests and kills 3 times faster while my bm has average 30-40 k chests . with some lucky gold rushes bm has more potential than did caster as MC kicks in.

Remember that caster waste a lots of rrt during that fights .

3 mobs vs1 : you have 3 x more time wasted for graphic to zoom in and chest appeared , cool down and zoning out which with DA adds up to 2-3 mins rrt. Killing just 1 mob and getting same gold even you killing time is 3x slower still save rrt
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Old 06-25-2015, 09:32 AM   #6
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not all dders are glass cannons. double cast dd is best build high end. and sisix does pretty good as pure dd pve
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Old 06-25-2015, 10:44 AM   #7
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Quote:
Originally Posted by Gooddevil
3 mobs vs1 : you have 3 x more time wasted for graphic to zoom in and chest appeared , cool down and zoning out which with DA adds up to 2-3 mins rrt. Killing just 1 mob and getting same gold even you killing time is 3x slower still save rrt
Not getting it. For me its clear, one use TC +7h rrt to make it 800k-1m, I can't because i get 350-450k off it.
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Old 06-25-2015, 11:06 AM   #8
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Wait till you get 2 lg pets/whips and we will be back to this conversation . might happen as soon as 1-2 weeks if nod gods smile upon us.

Bm does great in high zones where gild chests can get insane. Just trust me you got potential and I'll show it to you. Just keep raising vital skills for now.
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Old 06-25-2015, 01:11 PM   #9
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Lg pets/whips will drop or not on s2, it will take a year before I will be able to pay for their mats.

At least I would love to hear Glitchless opinion. It's in suggestion section, not as bug
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Old 06-25-2015, 05:21 PM   #10
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I totally agree with you Yerg. I should make as much gold as any other build for the time I am able to spend playing. While were at it I noticed some people (almost god damn everyone including some girls) have larger *****es than me and I would like this fixed as well.
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Old 06-25-2015, 05:31 PM   #11
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with how easy it is to skill up appear OP I do not think this suggestion is needed. 2 people with radically different kill times should not make the same gold. DD has fast kill speeds but suffers by needing a tank in pvp (according to glitch). That is the way they balance out. BM has slow kill speeds but has decent survivability so it can go higher than DD solo.
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