Also, called it:
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Originally Posted by hotshot64
I REALLY hope that's sarcasm. There are only a handful of good, serious shield users left in Nod and that number has dwindled further since dotters became so popular. Not to mention they keep getting nerfed.
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Quote:
Originally Posted by hotshot64
Yup and I really really appreciate the overcleanse skill, assuming I have a healer on my team (I don't but that might change in the future), it does suck seeing whippers prevail over the traditional shield user as a common tank when they're basically set up to be a dps as well though. Having said that, still a great patch in general imo, and I'd say give it a bit and ask for feedback on the 3 minutes thing after a couple weeks. Who knows how it will work out.
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Quote:
Originally Posted by hotshot64
For every offense buff I want a defense buff to tanks. Every little thing that buffs someone's dps hurts a tank unless he gets a buff against it. Would love an aura that corresponds to the shell/stone runes :P
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Quote:
Originally Posted by hotshot64
I see the complaining constantly. "Tanks resist too much. Tanks block too much. CNT is op. Tanks are op. Shields are op. Whips are op. Anything that lowers my dps is op." DPS is the name of this game and they'll always have the upper hand. At least something is being done to attempt to do a little balancing so I'm happy in that regard.
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Called it for years, no one seemed to believe the "super op" shield-wielding tank build would ever die out, but it's a damned rare specimen now. I have just as many posts fighting nerfs to healers and "doomsaying" about their eventual demise.