The main purpose of S2 was to bring in new players to the Nodiatis community. It did, but only a very small % have remained. I talked to some who were intimidated by the $ commitment needed to keep up with the majority of players. Especially when it came to buying TC's from the AH. As the other posters on this thread have stated, there are always players that buy them up fast, and resell higher. that is fine. However, the prices are already up to 500k (and higher at times).
One can always spend there own irl $ to support there Nod gaming exp. That is cool, but not all want to do that. Some like to reinvest there gold to do the same. That can not be achieved w/ current TC prices.
Some interesting differences to consider regarding the state of S2 and the state of S1 when game first started.
1)Epic/Legendary Beast
2)Some skills (most of which were not obtainable on S2 till now w/ lvl cap raise)
3)Double Acell
4)Arena
5)Epic pets dropping as TP's - Even after cap raise, this is something that should be actual item drop only on S2....please consider fixing this, Glitch.
6) There are more, but, can not think of any right now.
Max Coinage is now available but does not help the majority of players.
The point of this is there is no difference to a new gamer to S1 years ago and a new gamer to S2 to make gold. Ergo, Treasure sense, gold from chests, item value, etc, etc..all this is the same on S2 as it was on S1 years ago. When i first started playing Nod in 2008, TC prices were 50k, they gradually rose to 100k in about a year or so. 200k in another year, then once they hit 400k, they quickly went up to a million where they are now.
I know putting a gold cap on TC prices is frowned upon. However, something like this needs to be done to not scare off alot of players.
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