v2.042 More UI and Binding Upgrades
Old 09-10-2014, 04:37 AM   #1
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Default v2.042 More UI and Binding Upgrades

Quote:
Originally Posted by Glitchless
Shift key functionality will work properly to modify all bindings including symbols as requested here http://forums.nodiatis.com/forums/sh...ad.php_t=17499
I am still having an issue with the single and double quote when trying to bind them ... looks like a browser specific issue (happening on mac/safari and mac/chrome), not sure anything can be done in client itself.


Quote:
Originally Posted by Glitchless
Players will not be spammed by any messages when holding down the hotkeys to use class abilities or cleanse as they will not be attempted until the cooldown is up.
Actually i wasn't spammed on version 2.040, and since 2.045 i now get spammed when i hold CA key down
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Old 09-10-2014, 08:26 AM   #2
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The spam issue we have found and will fix with next patch.

For the keybinding, please go to http://nodiatis.com/test.htm and tell us what code appears when you hit the ' key.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 09-11-2014, 04:30 AM   #3
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both the ' and the " keys return code: 222
this bugs happens on mac/safari and mac/chrome (code: 222)
mac/firefox returns the correct 51/52 codes
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Old 09-11-2014, 05:12 AM   #4
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Quote:
Originally Posted by Killda
both the ' and the " keys return code: 222
this bugs happens on mac/safari and mac/chrome (code: 222)
mac/firefox returns the correct 51/52 codes
We made a change to the existing v2.046 Refresh and see if that fixes it.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 09-11-2014, 07:36 AM   #5
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i still have the same keybind issue

spam is fixed now though
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Old 09-11-2014, 11:19 AM   #6
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Ah that might explain it. The correct code is actually 222, and it would work on Safari and Chrome if you rebound your hot key on one of them. 51/52 are already important keys, 3 and 4, so we can't have the game redirect those to ' and "
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
  Reply With Quote
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