Fix daze
Old 10-06-2008, 09:44 AM   #1
Jacend
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Default Fix daze

Died 4 times so far today and thus lost 4*37 minutes of rested time because of daze. This makes the game really annoying for me to play, and I'm sure others agree.

The problem is for example if you're a dual wielder and gets below 500 hp. Then crit yourself for 300 with one swing, 200 with next and you're dead instantly if you're not able to click away your attack (which can be impossible a lot of times). And that's not counting possible extra attacks which means you sometimes don't even need to crit to kill yourself.

So either I suggest you remove daze completely and rebalance monsters around it by increasing their damage a bit, so we don't have do die instantly with no chance at least. Either that or decrease the damage you do to yourself by half at least.

As a dualwielder I hit myself for twice the amount of damage as I hit mobs which makes me qq.
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Old 10-06-2008, 03:00 PM   #2
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You rant about daze, but give no specifics about yourself other than that you're level 37.

What level mobs are you fighting?
What armor are you using(total Armor Class)?
Are you using healing gems or are you just trying to outdamage the mob before you die? Are the gems one use per draw or the continual healing type?
Healing pets?
How many maximum hit points do you have? And for that matter what class are you? (if your class has an XP penalty to the Defense stat, you might not level it as much as your stats with XP bonuses, negating possible Durability increases)


I realize you're dual wielding and don't have the armor class a shield user has, but if there were that big of a problem with daze that players haven't been able to work around some way or another, there would probably be more threads on the matter.

As far as healing gems go, my preference is for the continual ones, Gradual Repair/Sylvain Restoration with the battery gems Transcendence and Wisp Lift. That way, if you don't have a lot of mana/energy, you can replenish them for free.

That said, it would be helpful have more information about your character in order to alleviate some of your daze issues.
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Old 10-06-2008, 04:44 PM   #3
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i am an archer and can honestly say i have never once died to being dazed or even to a monster cause i did myself 300+ dmg from being dazed and yes i have trishot myself aswell... yes daze sucks but if ur dieing to it 4 times a day then your either not paying close enough attention or your build is very fragile... the term glass cannon comes to mind... BOOM! shatter...
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Old 10-06-2008, 10:58 PM   #4
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I'll give you one reason daze as it currently exists is never going away:


Anti-macro.
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Old 10-06-2008, 11:21 PM   #5
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Yes, to stop the evil bots why don't we just always live in daze?
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Jesus ....
Old 10-07-2008, 12:41 AM   #6
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Thumbs down Jesus ....

You all have lost your minds completely..
Daze is so unbalanced.. it's not even right.
Daze pretty much means, if you have a good weapon, or good damage. you die 1-5x a day, or have to spend 90% of your time in regen mode.
Evry single god damned monster uses this spell, thats not right either.
Jacend is right, and your all obviousy morons for not noticing the major problem here. stop tryng to be cool and use your brains for once.
I think all monsters should have a variety of spells, and not just 1 or 2, cause after 30 second of combat there slots are filled 100%with daze stun mes.
why should we lose all this RT that we PAY FOR?!
And if you havent killed your self with daze atleast once.
Thats not something to brag about.

Thanks for nothing -Relic

Last edited by Relic; 10-07-2008 at 12:43 AM..
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Old 10-07-2008, 01:17 AM   #7
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ya thanks for nothing relic. XD

monsters do have a variety of innate spells just the daze/mes/stun ones get put into the enemies gem slots.

as for assisted suicide from creatures using daze, thats pretty much all fair as you really shouldn't be taking on more that you can chew and if you are then you'll always be at risk of dying which is part of the game.
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Old 10-07-2008, 03:57 AM   #8
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Daze was probably introduced to stop big damage chars almost insta-killing mobs and thus farming stuff really easily....


Just pick whips like i did and be completely ordinary and underpowered because Jeff forget to do anything for them past lvl 37

:-) yes im annoyed
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Old 10-07-2008, 07:14 AM   #9
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Quote:
Originally Posted by Relic
You all have lost your minds completely..
Daze is so unbalanced.. it's not even right.
Daze pretty much means, if you have a good weapon, or good damage. you die 1-5x a day, or have to spend 90% of your time in regen mode.
This statement is way off base. I duel wield epic weapons, as do a lot of other people, and I never die - nor do a lot of other people. In fact 95% of the time I never even let daze affect me to the point that I actually hit myself (the other 5% is when daze gets timed so perfectly that there isn't much I can do about it).

It sounds like you really have no idea how to handle being dazed so I'm going to school you.

Ways to Stop Daze From Ruining Your Day
------------------------------------------------------
1. Pay Attention in Battle
2. When you get dazed, do one of the following:
a. Immediately put a gem into a play slot (do not activate this gem immediately or it will hit the wrong target), this will cancel daze
b. Immediately turn off auto-shot or attack (whichever you have activated), this will cancel daze
c. Immediately switch to auto-shot or attack (whichever you don't have activated), this will cancel daze


Quote:
Originally Posted by Relic

Jacend is right, and your all obviousy morons for not noticing the major problem here. stop tryng to be cool and use your brains for once.
Well aren't you quite the charmer. With statements like this I'm sure you'll sway everyone to your side of thinking.


Quote:
Originally Posted by Relic

Thanks for nothing -Relic
Thanks for the hissy-fit, sunshine.
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Old 10-07-2008, 09:12 AM   #10
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The good part of this game is that when you discover a weakness on your character that you can work on skills to compensate it. If you fail to do that then there is something seriously wrong with your ability to analyze the game.

Let me put it different: without daze there is nothing to do in combat besides clicking auto attack and looting trophies. So for me the effects of a daze might be doubled. Because now basically every player has a free ride to level up without any risk (providing you don't do retarded things with your build).
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Old 10-07-2008, 11:07 AM   #11
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Daze is a balanced gem which helps negate the effectiveness of the glass cannon build - all offense and no defense. If you can kill yourself in two hits then you need to take a better look at your build, not blame the daze gem. The all offense builds of RWK won't work well in Nodiatis.
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Old 10-07-2008, 11:38 AM   #12
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Well it doesn't help when part of my defense is stripped away despite it supposedly being a "constant effect"

I'm talking about auras man.
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Old 10-07-2008, 06:15 PM   #13
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Quote:
Originally Posted by Glitchless
Daze is a balanced gem which helps negate the effectiveness of the glass cannon build - all offense and no defense. If you can kill yourself in two hits then you need to take a better look at your build, not blame the daze gem. The all offense builds of RWK won't work well in Nodiatis.
Ok i get it, we pay for the game, but cant choose how we are " allowed " to build our character? Glass cannon build isnt allowed? Evryone has to be the exact same build? Sure... makes ... sense.. to me.... i guess...
And i have killed my self at level 30, with x2 zombie claws / and 400 armor class. if that isnt balanced nothing is. Thats alot of defense for a level 30. (Melee level 49 and Defense 38) and this is SOOO unbalanced?
My point is -- I am nowhere near a " Glass cannon " build.
And it's still possible to pound my self into the dirt.
------------------------------------------------------------------
And in reply to Somniels Long drawn out pointless ramble of useless unreadable crap. " Pay attention in combat "
So.. what your saying is you stop 100% of these Dazes?
J00 are teh pwn! ---_____--- sure, we believe you.
I cant wait to read your next pointless statement!!!
You dont have ground to stand on, let alone make a solid point.

-Relic
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Old 10-07-2008, 08:19 PM   #14
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We are the Nod.

You will be like us!


I do not see a single stat that says "lowers melee damage"

Defense has

Agi - Prevents getting hit (by enemy attacks)
Cnt - Increases spell resistance and lowers damage from spells
Dur - Increases hp by approx 1 hp per point here.. if your lucky.


There is armor, but everyone can wear the same armor. (provided armor skill is increased)

You cannot block dodge or parry you're own attack. So pretty much Agi provides nothing.

Cnt is for magic effects, and i'm pretty sure you cant resist your own spell. However you do get the chance to resist daze, but i'm sure monsters have a higher than normal Cnc to prevent such a thing. (Thus lowering so far what seems to be a max of 35% or so chance.)

Dur increases hp, which is about the only thing that increase your chance to survive a flurry of blows from yourself while infected with a drunken stupor. (Change alcoholic bonus anyone?)

But Dur increases Hp by from what i've seen 1 point by chance. Since there is so many variables and apparently we cannot release the mathematics behind the stats to stop cookie cutters, i'm just going to assume its what i've seen.


However the only stats that could lower the damage done is either AC or whatever stat is used for the weapon.

As i said before everyone can use every piece of armor. Thus that isn't what creates a "glass cannon" that so many people seem to be fond of calling people.

Instead its an over whelming amount of attack power by these so called glass cannons. Basically, you need to gimp yourself to something more like a glass airsoft rifle or maybe a blowgun so that you can't kill yourself, because EVERYONE is a glass something or other in the Nod.

Like i'm a glass rubber band launcher. I cant do much of **** in damage, but it wasn't for the constant repair service i get to seal my cracks up i'd be dead.

So this points us in the direction that it isn't daze's fault, but the fact that you are obviously too powerful and upgraded your glass weapon too strong.

Last edited by Picho; 10-07-2008 at 08:36 PM..
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Ok i get it now
Old 10-07-2008, 09:13 PM   #15
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Unhappy Ok i get it now

Well, i think it finally hit me.
I hope i am proved wrong, but it's the only thing that makes sense.
Daze kills you, unlike mobs. you lose RT, when you lose enough RT, you buy Timecards.

So what im getting at is, Either daze is just unbalanced badly.
or
Daze is a way for Glitchless to make more money.
I hope this isnt true, cause I and many others really do enjoy this game.
Would really put a damper on my playing, if i knew it was all just a big elaborate scam.

Once again, i hope it's not true.
But it's the only way i and many others, can make sense of a thing like daze.

Try to sugar coat it all you want, and try to think of real reasons why daze is a good thing, your just wasting your time.-Relic
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A classic " think im cool " kinda guy.
Old 10-07-2008, 09:21 PM   #16
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Wink A classic " think im cool " kinda guy.

[/QUOTE]
Well aren't you quite the charmer. With statements like this I'm sure you'll sway everyone to your side of thinking.[/QUOTE]

Rofl, i find it awsome that you really believe that i care what you or other people think about MY way of thinking. Hahahha
Thats cute...
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Old 10-07-2008, 10:52 PM   #17
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you can both block and parry your own attacks i have seen it done on multiple occasions u can also block and parry your friendly targets dazed attacks

i'm an archer and my dps tends to be higher then a dual wielder and the only way i could be doing more dmg at my current lvl is with an epic bow and arrow set... my point in the end is simple even when the mobs times the daze so perfectly that i cannot avoid attacking myself i can still heal through the dmg done to me and the incoming dmg from the mob itself

there are also ways to avoid becoming dazed in the first place u have auras and u have skills that give u blue gem and detrimental gem protection


quite honestly i can only think of one glass cannon build (other then avoiding leveling up the defense stat) currently in nod and thats the dual wielder although u are right in that they are more of a glass airsoft rifle...


about losing rt to daze once again i must point out i havent died to daze ever and i havent died in general in atleast 30lvls at this point and i can output the dmg and fight reds if i wish though usually its orange/yellows

i'm sure there are others out there who can deal with daze as easily as i can through healing defense and activeness
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-_______-
Old 10-07-2008, 11:20 PM   #18
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Default -_______-

Yeap, thats exactly the kind of response i expected.
What did i tell you Picho
Anyways point is, you still dont get it. Whatever, you win.
We will stop trying to help you now, and acting like you havent died in 30 levels, and bragging " OH I NEVER DIE!!!1337!!Irir!! " Predictable B.s we expected.
Just was hoping for someone to actually come up with a solid point for once, instead of rambling about.. well.. nothing.

-Relic
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Old 10-07-2008, 11:28 PM   #19
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Maybe you're just a sh!tty player, Relic, ever consider that point?


Oh I forgot, you die 1-5 times a day so you must be f0cking awesome.

Last edited by Somneil; 10-07-2008 at 11:33 PM..
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Old 10-07-2008, 11:42 PM   #20
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haha, your such a cute lil guy.
Would be awsome if you really knew what you was talking about :P
But we cant be that lucky huh?
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