Anyone had any success with running Nod on an iPhone yet?
I can get nod to load up, but it is unresponsive... doesn't respond when I tap any of the buttons. Existing char, mute, music, new char... nothing.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z) Probability
Baewi - When I first opened Nod on my iPad (before it gave me the normal login screen) i saw a message that said "This browser does not handle the HTML5 canvas" and was completely unresponsive for me too. I need to do an iOS update on my iPad though, so maybe that will fix it, or I will try a new browser when I can.
I'm getting the same issue on my ipad today. Forums and world map buttons work but existing or new character doesn't. FPS is usually around 60-110/120 upon loading. V2.029
Enigmawave has alerted us to the likely issue which is the need to process touch events on these devices. We are looking into that now, as we definitely want to support tablets.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z) Probability
Tried on my iPhone 5c, fully updated, black screen with the RWK and forum links at the bottom, no NOD. Tried chrome browser still no dice. Did I miss something?
I was finally able to play nod using the Puffin Browser that Aes suggested. The framerate is horrid (I'll grab numbers shortly), and there is a delay between the touch event and the actual click on the screen. It's a good first step though!!
Thanks for working on all these things Glitchless so that it can run on all these different devices!!!
I have an iPhone 5 (that needs an OS update) and I can see the "New Character / Existing Character" screen, but can't click those buttons (though the "Forums" button does work)