Suggested Enchanting Patch for Tiers
Hello,
I am not sure if this has already been suggested, but I would like to see a patch that slightly changes the way resources can be altered in the Enchanting Rod.
In regard to resources which cannot be stacked (like prey), I can currently enchant two Bison into a Woodland Critter, for instance, by putting one Bison each in the upper left and upper right slots of the Enchanting Rod interface.
However, if I try to enchant, say, six Bison into three Woodland Critters, by using multiple rows, I get an error message because the client thinks I'm trying to make a stone.
Resources that take up an entire slot each, such as prey, fish, and rodent parts, cannot currently have their tiers upgraded through enchantment unless the player takes them in sets of two at a time, which is extremely slow.
Since the Enchanting Rod has 12 slots, could Glitchless and staff please implement a patch that allows players to put up to 12 of these resources into the Rod and receive up to 6 back of the next tier, consistent with the enchanting rules for other resources?
Such an update would make crafting and resourcing much more convenient.
Thank you!
Moira Thea
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