I like your thinking DL... but I think it makes it a bit too easy.
You see a Legendary Skill has the wonderful distinction of being kept through rerolls. Which is AWESOME. Now a ton of people already have 100 in Epicurious so they would all just be trophy dumping to get that 1 level then ignore it because they can now have 101 in Epicurious immediately after a reroll. So nice.
So I propose making it a bit more difficult. First set the cap at 125(because that would be when accuracy would change from Epic to Legendary). Next set levels 101-119 as Epic Skill levels. So XP is now X100 but it doesn't fail. Finally set levels 120-125 as Legendary Skill levels which starts on a hell level to make it super grueling to get the permanent unlocked.
Yes. This makes it so that a ton has to be invested before you even have a chance to make the skill permanent. Also might see more people get to 125 this way since its only 6 legendary levels instead of... 25.
XP required for 101-119 epic: 24,057,600,000
XP required for 120-125 Legendary: 11,244,120,000 + 6 legendary success rolls.
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