Re-evaluate LG armor
Old 12-23-2013, 12:43 PM   #1
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Default Re-evaluate LG armor

Glitch, many of the LG items that you are releasing give such a huge boost of what the prior LG weapons that you released in the beginning. Naturally the LG armor now gives a lower bonus to that of weapons that you are putting out. What this is causing is making people have less of a reason to uptier their armor and instead wait for a LG weapon that would give the same bonus if not much higher for much less spent.

One of the armors that you should really take consideration while looking at this regardless is that Vamp BP Deatheater

That BP gives 8% vamp bonus and there is no Morphed versions of it, like there is for other 95 LG armors.

Now we have this quiver that gives 10% vamp... You would need to uptier the Vamp BP to a t3 just to get the same bonus that the quiver would give. so 7,671,360 x 4 = 30,685,440

Not really sure what I would like to see, don't care for a buff to a certain class or build for that matter. I just think that maybe you can find time to think about how you can adjust LG armor to make it balanced with the weapons so that there is a benefit to actually uptiering the armor over waiting for a better weapon or uptiering the weapon. ... or are you about to release Ultra LG armor!?

I doubt new armor would be released ever if not in the Very far future seems how there is so much more uptiering and such to do with the LG. Which is again, another reason why I think it might be neat to see the lg armor all around get a slight buff, If not to the base atleast to the uptiered versions.
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Old 12-23-2013, 11:09 PM   #2
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I think that making certain things the same even would be a more balance. EF armor stacking while other armors un able is a bit unfair and is throwing balance off.

Just please look into this all again


Look at stats/ procs/ all that uptiering all that fun stuff
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Old 12-23-2013, 11:36 PM   #3
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change 1 armour, like samurai >.> to include min damage bonus
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