More Aura Spots
Old 05-10-2013, 05:18 AM   #1
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We seriously need more, 3 is not enough. When you're a class whose only bonus is to aura gems and you can only use 3/6, and drawing them all even with maxed draw skills takes about 2 minutes, you'll understand why.

It's the equivalent of a Warrior only being allowed to swing once every two hits for the first 2 minutes of a fight.

Imo it should be either 4 or 5 aura spots. (By that I mean spots where auras can be drawn by gem handling). Also I think it could be for either all classes or just paladins.
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.

Last edited by Huggles; 05-10-2013 at 05:21 AM..
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Old 05-10-2013, 06:23 AM   #2
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No.
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Old 05-10-2013, 08:04 AM   #3
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exaggeration on the warrior example, e.g i don't see you doing damage with your auras, you still swing a weapon to do damage.

also i think auras are powerful things, and to start with 5 is too strong, especially as paladivas already have a bonus to them
just my opinion
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Old 05-10-2013, 02:30 PM   #4
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Chloe, yes they have a bonus to them, but it's their only bonus.
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If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 05-10-2013, 03:17 PM   #5
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they have a bonus to things that give bonuses to things.
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Old 05-10-2013, 04:32 PM   #6
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just wondering nibbles but is your attempt to buff paladins a reflection on your laziness to improve your skills to be better or something? honestly instead of taking the time to whine about it you could use that time to improve your skills.

odds are you will take this as a troll post but im not trolling here just being honest
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Old 05-10-2013, 06:46 PM   #7
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So glad other people actually have enough common sense to point out why this isn't even logical.

Whhhhhhhha my only bonus!! They also have a monstrous heal as a class ability. Not to mention how the auras are setup now compliments the game.. In "PvP" 3 v 3 is the max, 3 auras, 3 shatters.. A counter.

Granted you could apocalypse assuming you can manage to afford to cast it, which most classes cannot..
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Old 05-11-2013, 07:27 AM   #8
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monstrous heal = 1.2k at cap
all wep skills at 98, tell me to skill up more please
all aura skills at 100, tell me to skill up more

Also Jada i didn't get that part about 3v3 and shatter and apoc
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 05-11-2013, 08:58 AM   #9
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monstrous heal = half your HP so nearly limitless, don't be an ass only only cherry pick information so it suits your case
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Old 05-11-2013, 09:39 PM   #10
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Monstrous HP transfer then, not heal. and tell me how that helps me 1v1.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 05-11-2013, 09:40 PM   #11
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You fight 1v1?
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Old 05-11-2013, 11:46 PM   #12
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Really? ANOTHER thread related to "My class isn't the best one on one... WAAAAAH." Neat fact... Not EVERY class can be the best one on one... That's counter intuitive. You want to 1v1? Go beast or dot caster.
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Old 05-12-2013, 06:25 AM   #13
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Palladins do not need a buff , more aura spots is not needed. If you want more auras to come up , get a staff and do dps as crusher (staff skills are mostly related to the crusher), level staves under death magic. If you can not draw fast enough without staff look at other skills that improve this and use gemhaste rune if availible. Enough ways to improve speed to get auras up. With 6 auras up any tank is nearly unbeatable from the get go with the new skill "Defiance" . Stop being lazy and get to work i would say here.
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