04-08-2013, 05:31 PM
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#21
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Rare Collector
Darklords is offline
Join Date: Jul 2009
Location: london england
Posts: 828
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i agree would be an intresting twist 
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04-08-2013, 06:21 PM
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#22
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Crab Defiler
Sadoul is offline
Join Date: Feb 2012
Posts: 74
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i support aswell, will make grping more fun when u dont have to worry about being 1 shot from superblack mobs if the tank misses a taunt.
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04-08-2013, 06:34 PM
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#23
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Quote:
Originally Posted by Sadoul
i support aswell, will make grping more fun when u dont have to worry about being 1 shot from superblack mobs if the tank misses a taunt.
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Thank you. I have another idea of some balancing for farmig this mode too. It would only work for the 1 of each mob + a boss scenario. Give the number of trophies that each mob would give normally, you take a slight penalty for killing the boss since he doesn't drop trophies. Give a +50% modifier to gold and base it solely on the gold the boss would drop by himself. Therefore you have to kill 2 extra mobs for the extra 50% boss gold. Item drops I haven't come up with a decent function for. The scenario above would give every build a chance to be useful in a group. If you decide to take this route to say... redwood forest, you would be fighting a squirrel, some roots, and a nightmare. Not many tanks would be able to survive taunting 2 mobs that tough, and a boss, which is easily twice as tough as the mob, if not more, all at once, without a healer or say, an extra tank. 3 piercers could make mincemeat from each mob, one at a time, or take their own mob and personally destroy, then focusing on whatever is left after they finish killing their respective target. The grouping possibilities would be far broadened beyond superblack mobs by this addition. Also, we could finally have fights that last longer than looting and have fun with our friends at the same time, on mobs that we don't have to worry about getting killed in 1 hit if the tank gets drained. That all kinda ran together but I'm not an English major, and separating it may make it worse.
Thank you to anyone that took the time to read the whole thing
TechnoBooger
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04-10-2013, 09:39 AM
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#24
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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It's a little depressing honestly.
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04-10-2013, 11:32 AM
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#25
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Boss Hunter
Fatcheeser is offline
Join Date: Oct 2012
Location: North Carolina
Posts: 152
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Everything about this idea seems awesome but a pretty decent workload to implement. I would also like to see it set up so that you can not access it without a group. There is no reason that casters who can AE bomb should be able to slaughter 3 things at once in an even or slightly above zone.
Outside of that, Nodiatis could use some more socializing opportunities and some better group fighting. As of now the game is solid and entertaining because of the PvP aspect, I personally believe it would add alot to the game if the PvE aspect involved groups and wasn't such a straight grinding experience. The game, right now, feels like you have to put in the hours of boring work grinding away for money and trophies to get to the end of the line and actually have fun fighting players. Would like to see something spice up that boring grindfest a bit.
Shortly put, support this idea. And pretty much all other ideas to add more fun to the Nodiatis grind against PvE. Atleast the ones that don't obviously favor or over power a single character type.
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04-13-2013, 03:10 PM
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#26
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Boss Hunter
Seselis is offline
Join Date: May 2009
Posts: 167
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I was thinking about such idea too. Because we have 3 vs 3 (PvP) mode, i don't see, why this should be hard to implement. We just move to a new PvM (players vs mobs) mode, when a group (or single) of players runs into swarm of monsters. There can be a group of 2 or 3 monsters of current zone. To spice things up, you will never know if they will be of the same type or mixed.
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04-14-2013, 06:59 PM
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#27
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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bump
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04-15-2013, 12:52 PM
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#28
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Bump!
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04-16-2013, 12:08 AM
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#29
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Seer's BFF
Akilthedestroyer is offline
Join Date: Nov 2008
Location: East India
Posts: 678
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This is a great idea! Please implement this Glitchy, and take your time
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04-18-2013, 10:45 AM
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#30
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Bump
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04-20-2013, 11:31 PM
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#31
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Rat Slayer
Angelic is offline
Join Date: Apr 2013
Posts: 36
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A new mode might be cool. How many modes are there now that are available for free players & how do I change modes?
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04-22-2013, 08:35 AM
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#32
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Bump!
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04-24-2013, 10:07 AM
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#33
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Bump
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04-24-2013, 10:10 AM
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#34
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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This is something we'll consider for the future.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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04-24-2013, 10:48 AM
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#35
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Quote:
Originally Posted by Glitchless
This is something we'll consider for the future.
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Thank you. If I may, what are we considering future? 1 month, 3 months, 1 year? A ballpark figure would be nice just so we know to look forward to it
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04-24-2013, 10:52 AM
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#36
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Seer's BFF
Akilthedestroyer is offline
Join Date: Nov 2008
Location: East India
Posts: 678
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Honestly, It'd be better if it was a surprise :P
But thank you already for trying to implement this idea Glitch!
And make this new mode a wonderful experience for all! 
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04-24-2013, 12:02 PM
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#37
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Quote:
Originally Posted by Boog
Thank you. If I may, what are we considering future? 1 month, 3 months, 1 year? A ballpark figure would be nice just so we know to look forward to it
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On second thought, just the fact it's being considered is enough of a step in the right direction for me.
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04-24-2013, 12:44 PM
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#38
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Seer's BFF
chloe is offline
Join Date: May 2012
Posts: 674
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lol since the 'set this gear as the gear that shows' button has been coming soon for like 4 years, i recommend you dont hold your breath ><
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Quote:
Originally Posted by Glitchless
Honorable mention goes to Emiliastormrage, Roguetiger, Hustlerking, Chloe.
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04-16-2016, 06:33 PM
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#39
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Bump
I still think this is a badass, awesome idea
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04-16-2016, 07:39 PM
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#40
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Temporarily Suspended
Tharkas is offline
Join Date: Jun 2012
Posts: 539
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Quote:
Originally Posted by Glitchless
This is something we'll consider for the future.
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It is the future now Glitchy
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