Bow and Staff
Old 03-14-2013, 04:52 PM   #1
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Default Bow and Staff

75% penalty to bow shooting speed.

Or

Unable to fire bow while staff is equipped.
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.

Last edited by Huggles; 03-29-2013 at 07:38 AM..
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Old 03-14-2013, 04:59 PM   #2
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no.
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Old 03-14-2013, 05:23 PM   #3
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Would be a huge buff to casters. We would get the all powerful trishot opener, a whole bunch of stats, and a the procs on bows such as ranger arrow.thraki bow.

Being a caster myself, I def want this. But I don't see glitch doing it.
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Old 03-14-2013, 05:28 PM   #4
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id like to be able to equip bows but not turn on autoshot
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Old 03-14-2013, 05:43 PM   #5
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Quote:
Originally Posted by thatperson
id like to be able to equip bows but not turn on autoshot
or this
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If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 03-14-2013, 06:17 PM   #6
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want some fireballs from your eyes, and bolts of lightning from your arse while you are at it?
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Old 03-14-2013, 06:57 PM   #7
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Quote:
Originally Posted by chloe
want some fireballs from your eyes, and bolts of lightning from your arse while you are at it?
would prefer you to just stfu thanks.

i support being able to equip a bow and quiver but no arrow.

yes they miss out on temper there, but it adds no other stats, also means they cant shoot. therefore fixing the problem, but allowing them to add the stats and tempers from the other 2 peices.
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Tell that to the crybaby archers
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Old 03-14-2013, 06:59 PM   #8
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It has been asked for numerous times before, I doubt it will be implemented
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Old 03-15-2013, 01:35 PM   #9
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Quote:
Originally Posted by >.>
It has been asked for numerous times before, I doubt it will be implemented
so was DA
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If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 03-15-2013, 02:42 PM   #10
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Quote:
Originally Posted by Huggles
so was DA
QFT

I agree that casters need something to boost their stats.

They basically have 3 legendary-level item slots less than everyone else.

Allow the use of all three (bow, arrow, quiver).
- Will allow casters to hunt again.
- Will allow 3 more tempers (basically, give a chance for casters to reach others in terms of health)
- Will allow for a few more stat points and AC.
- Will grant a few of the awesome LG procs everybody else is getting.

This is a caster buff. Nobody will deny that.
Now, do they need such a buff? The cycle of buffs/nerfs is going the caster way. Everybody else has gotten huge buffs to tanking/DPS that the casters did not.
People complained about the stats on Raiden - remember, the most stats can do for you in terms of damage is twice the original. Sure, some more chance to hit is never bad, but seeing as many epics grant even more chance to hit than anything else, not getting access to such equipment is a buff to everyone but casters (I.e: it's a caster nerf).

I'd actually tolerate casters not being able to equip an arrow if you let arrowless archers hunt.
Do not allow casters to attack with bows. (They have the CnC and Int to use it, so they MUST NOT). An extra check (If bow+quiver+arrow equipped AND staff not equipped then enable autoshoot), and add an extra piece of code that turns Autoattack and Autoshoot OFF if someone changes equipment.
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Old 03-15-2013, 03:55 PM   #11
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i dont support, mostly as the lg bow effects are OP when coupled with a staff, such as a 15% healing proc ontop of what staff users get upon bonus from skills.

if casters need a buff, come up with a better idea,
the possibility to make them so OP is why i am not supporting this
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Old 03-15-2013, 04:01 PM   #12
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Quote:
Originally Posted by Huggles
so was DA
Ok so make the ability to use a bow and staff cost 20 tc's and im sure that glitch will implement it.

You cannot compare something that makes him money which in turn incentive to implement to something that does very little to the game play. Ok you might get a few extra stats and 3 more room for tempers. That will do what exactly? Remember he also had the chance to do this with the Atlatl yet he still made a new pierce of equipment to allow caster to hunt without a bow when he could have gone through the many many past posts on ways to give casters a bowset.

EDIT: In fact last time I check I do not think any melee has matched the 2k max magic stat limit that a caster has. So why again do they need the extra stats when the average caster in the top 10 has 1.5k + magic
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Old 03-15-2013, 08:35 PM   #13
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Quote:
Originally Posted by chloe
i dont support, mostly as the lg bow effects are OP when coupled with a staff, such as a 15% healing proc ontop of what staff users get upon bonus from skills.

if casters need a buff, come up with a better idea,
the possibility to make them so OP is why i am not supporting this
Wow, casters would get bonuses from bows! This is completely different from bow users who get bonuses from melee weapons because casters are OP and bow users are underpowered and need a buff!

Also I would definitely pay 20 TCs for this, >.>
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Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 03-15-2013, 09:59 PM   #14
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This is not a good idea imo. If casters are to be buffed, this is not the way to do it. They don't need more stats or tempers. Many casters already have more hitpoints than many tanks. And stats wise, many casters are already sporting 800 - 900 cnc.

As for ranged toons getting bonuses from melee weapons and melee toons getting bonuses from ranged weapons, the game has always worked in this way. Melee toons could always equip archery gear for stats and procs and ranged toons could always equip melee gear for stats and procs.
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Old 03-16-2013, 05:44 AM   #15
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Quote:
Originally Posted by chloe
i dont support, mostly as the lg bow effects are OP when coupled with a staff, such as a 15% healing proc ontop of what staff users get upon bonus from skills.

if casters need a buff, come up with a better idea,
the possibility to make them so OP is why i am not supporting this
Yes huggles, this would be seriously OP.
You say that its comparable to 2h melee fighters or archers getting boni from gear they dont actively use. If it werent for the fact that caster mechanics/skills were designed to compensate that, id even give you points for trying. but this is just bitching. lets stay with chloes example, aight? a healer with a staff outperforms a healer with a bow/melee weap by so much it isnt even funny. (even if both builds had optimized pouches) staff users have more mana/ener, drawspeed (cantrips are less effective than regular bursts) etc. you REALLY want to add 15% bonus on top of that? healers are powerful enough, tyvm.
Another thing: if you want equal stat boni/tempers for everyone, give the rest of us a 2h weap that adds more than 100 stats without even taking double bond or stat enh. into account.
This wont ever be implemented, and thats a damn good thing.
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Old 03-16-2013, 06:04 AM   #16
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I personally don't see a problem with being able to even use a bow anymore on a caster.. A year or two ago it would have been devastating .. but now that melee users are actually upto par with damage (blacks and PvP wise) casters actually fell behind.

Same thing with the Vampire class not being able to vamp health from DD gems.. When the level cap was 60-70 it would have been a completely different game.. but the majority of casters (except high end DoT casters and select DD caster like Paul/San/Zve/Nore etc etc) are getting nearly one hit in arena.

The only thing I ponder about is how much it would actually change...I mean 2k health is all nice and dandy but PvE wise it isn't actually changing all that much.. sure BM's can solo alot of ****, but you still won't see a 2H going around soloing very many bosses.

The only thing either of these things truly effect are 1 v 1 PvP fights, which doesn't seem to affect Paul all that much and god forbid when Epic Health comes out pauls going to be able to have nearly 30k HP if he wants, atleast doubling your "average" tanks..
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Old 03-16-2013, 08:55 AM   #17
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Dont get me wrong, stats and hp are not my main concern. it is the procs that have me worried. OA with a heaven shock bow (or cyress for that matter) would be insane. another 7%chance to doublecast on nore and paul, as well as 3%more chance to hit on those 2 are equally insane. Stats and hp really are not that much of a leap compared to those procs.
and lets not forget that we have yet to see the "new" set of lege bowsets in the making. more than possible that those will have forther caster oriented boni. on the other hand, should a new set have a bm oriented bonus, all my complaints would renderd moot. if that were to happen all other classes would need all the buffs they can get if you dont want 90% of the top players to go bm.
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Last edited by Murdoc; 03-16-2013 at 08:57 AM..
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Old 03-16-2013, 10:10 AM   #18
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I say just a quiver. No bow or arrow
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Old 03-16-2013, 10:28 AM   #19
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Much as i would love this to happen, I don't think this is a good idea. If casters need a buff, it is to the ability to defend against physical damage, not in the ability to either do more damage/healing etc.
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Old 03-16-2013, 10:33 AM   #20
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Quote:
Originally Posted by Murdoc
if you want equal stat boni/tempers for everyone, give the rest of us a 2h weap that adds more than 100 stats without even taking double bond or stat enh. into account.
That new 2h crush adds 50 dur before u add stat enhance and db, add the 20% mit and is a very decent boos to archers
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