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alot of miss resist nodiatis
Old 03-02-2013, 04:10 PM   #1
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Default alot of miss resist nodiatis

http://www.youtube.com/watch?v=uSIgv...ature=youtu.be


Glitch plis fix this i can t kill
i have alot of mana energy skils over 97 99 some 100
1day ago was ok now is hell here anything work bad
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Old 03-02-2013, 04:36 PM   #2
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Common help spam he is the best! And being drunk is no excuse for getting alot of resists!
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Old 03-02-2013, 05:31 PM   #3
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it is all a matter of perception.
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Old 03-02-2013, 06:05 PM   #4
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it must be hard to farm with all those 3k hits
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Old 03-03-2013, 09:36 AM   #5
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8596rbt/rrt goblin swamp 4298x2 D&S /3.80
1128/h >>>9.630 skils/10.005
pain reg ass crit 1-3

8160rbt/rrt fungi+acpotion 4080x2 D&S /3.80
1073/h >>>9.641 skils/10.010

7904rbt/rrt fungi+acpotion no-arena

7404rbt/rrt goblin swamp +A 3702 D&S /3.80
974/h >>> 9.648 skils/10.147
1-3 M/E crit ass
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Old 03-03-2013, 09:38 AM   #6
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Quote:
Originally Posted by spament
8596rbt/rrt goblin swamp 4298x2 D&S /3.80
1128/h >>>9.630 skils/10.005
pain reg ass crit 1-3

8160rbt/rrt fungi+acpotion 4080x2 D&S /3.80
1073/h >>>9.641 skils/10.010

7904rbt/rrt fungi+acpotion no-arena

7404rbt/rrt goblin swamp +A 3702 D&S /3.80
974/h >>> 9.648 skils/10.147
1-3 M/E crit ass
like 1200 trophies /total
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Old 03-03-2013, 11:16 AM   #7
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Quote:
Originally Posted by Smashbros
it is all a matter of perception.
Quote:
Originally Posted by chloe
it must be hard to farm with all those 3k hits
Indeed. Spam's only killing about two to two and a half times faster than I do with the same mobs, even with all those resists.

'Course, to be fair, I can auto attack and wander off to refill my beverage of choice without concern too... It all evens out in the end.
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Old 03-03-2013, 11:51 AM   #8
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He just need 2 more Raiden leg and Dragontammer or Spellbound BP and Pain and Pleasure Staff and all that miss problem will be gone.
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Old 03-03-2013, 02:37 PM   #9
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I would assume black monster have a base resist % automatically on them since they are 5+ levels above... I heard 50% but I don't know. Only thing you can really do is add more Cnc and level raze/tunnel vision I thinks. Correct me if I am wrong, I don't really know caster. Might not need Raze, but tunnel vision yes. Is Raze "block" as in not hitting or just PvP only skill against shield users?
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Old 03-03-2013, 03:18 PM   #10
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no mob has a standard resist rate, but the chance to land does go down due to mobs increase in their skills and stats
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Old 03-03-2013, 03:19 PM   #11
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i think raze is agains blocking from arena, but is good to raise that lvl, also must raise color blind lvl too.
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Old 03-03-2013, 03:29 PM   #12
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Quote:
Originally Posted by chloe
no mob has a standard resist rate, but the chance to land does go down due to mobs increase in their skills and stats
all mobs have a standard resist rate and color does increase resist rate as it increases miss rate for melee....um the chance to land=hit rate=ones that arent resisted ...sooo lower chance to land=higher resist rate
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There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
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  • Stand on your head for 5+ minutes +33%

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Old 03-03-2013, 05:03 PM   #13
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if they have a standard resist rate it means there is no soft cap, which means i have been lied to repeatedly by glitchless and players D:
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Old 03-03-2013, 05:13 PM   #14
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um glitchless states that there is no soft cap
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There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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Old 03-03-2013, 05:25 PM   #15
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what the hell......

so all this bs about stats increasing but with diminishing returns is bs? as no matter what you do mobs will still have the same base resist rate?

im not saying it is possible to hit a mob every time with enough cnt or dex, but i always believed it was done stat and skill vs stat and skill, rather than having a base miss/hit chance always in play
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Old 03-03-2013, 06:07 PM   #16
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Quote:
Originally Posted by chloe
what the hell......

so all this bs about stats increasing but with diminishing returns is bs? as no matter what you do mobs will still have the same base resist rate?

im not saying it is possible to hit a mob every time with enough cnt or dex, but i always believed it was done stat and skill vs stat and skill, rather than having a base miss/hit chance always in play
mobs above your level have a base avoidance rate hence why you have people like cyress complaining about a 90% resist rate w/ 800+ cnc

white mobs its purely stat vs stat yellow is slightly harder to hit orange red pink black all harder and each level above your level the avoidance rate increases (not sure if this ever caps or not)

mob stats are mob level +100 so stat vs stat with 500 your pretty much never miss even against 120+ mobs hence why theres a base mob avoidance in place...as for it capping at a point where it wont help ...never happens as works on a logarithmic curve so it always helps just at one point youll notice far less of a help than at another.

the player concensus that there is a "soft cap" is somewhat true and false as the curve does plateau but the curve never changes so theres not an actual soft cap

and just because mobs have the base resist rate doesnt mean you cant degrade the ammount they resist...white mobs have 25% base avoidance...but you can narrow that down to essentially 0 with stat vs stat the higher they go the higher that base is but the possibility to narrow it down is always there
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Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
  • Fix and eat a sandwich +15%
  • Watch TV -5%
  • Urinate +20%
  • Finish your homework +10%
  • Stand on your head for 5+ minutes +33%

We believe these are working as intended.
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Old 03-03-2013, 11:51 PM   #17
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LOL, that was a cute video... =))
Not very good gem pouch set up for Goblin Swamp farming. U need a few heals, and bursts in ur PvE pouch. The last fight U died u started with 30% ish Hp and very low mana/energy. At least if U dont use heals or rephlenishers U should waited for Ur HP/Mana/Energy to recover.
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Old 03-04-2013, 07:05 AM   #18
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Quote:
Originally Posted by Atropos
LOL, that was a cute video... =))
Not very good gem pouch set up for Goblin Swamp farming. U need a few heals, and bursts in ur PvE pouch. The last fight U died u started with 30% ish Hp and very low mana/energy. At least if U dont use heals or rephlenishers U should waited for Ur HP/Mana/Energy to recover.
This is good advice, bursts/invigorates with a couple of heals or a vamp rune and you can just keep on casting.
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Old 03-04-2013, 01:45 PM   #19
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can i tell somethng? i spend 1mill gold for all stone cnc / all magic stats cnc +100mst then i got 20dmg with 3-5miss how can by that ? :O then i set back him 60%cnc 30%cnc 10%mst like now :OOOOOOOOOOOO any1 from my clan know when i made 100% cnc only for test that miss resist
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Old 03-04-2013, 01:47 PM   #20
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im not crying for nothing soon i will get a beter armor and more idk im just telling
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