PK adjustments.
Old 03-02-2013, 10:56 AM   #1
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Default PK adjustments.

Currently, I like the new parts of the system.. Mostly the legendary redemption bit that was added..

However, don't you think it's time we touched based with the system again and actually made it usable for capped toons?

I mean as it stands the system is great. The only problems I see with it is the 3 minute insta-force if you are farming. I understand that it is not always an insta-force, but the game has changed yet again.

Mostly all capped toons can easily farm in Goblin Swamp/DMV which were the more popular sites for PK farming in the past.. And some more circumstantial zones to farm back then were like Fungi, Redwood, and even Endless Canyon etc.. however not many people expected people to farm PK's in these zones, which made it work.

But alas, as I stated the game has changed. Now people can easily farm these zones.. and capped toons would expect it.

So what exactly would it hurt if you changed the 3 minute force time (as it stands the counter starts when your combat does) .. to something like the counter is changed to one minute for all forces.. But it starts when you are forced on rather than when combat starts/looting.

This would allow capped PKs to have more zones to farm, thus encouraging more people to actually use the system.
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Old 03-02-2013, 10:59 AM   #2
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Space holder, also sorry if my understanding on how it works is wrong. As this is how it worked when I was a PK and also the reason I stopped using the system. Because I was being instantly forced into combat in higher leveled zones. And instantly found in the easier capped zones.
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Old 03-02-2013, 08:04 PM   #3
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I support all pk buffs! As long as you make their trophies sb.
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Old 03-03-2013, 05:09 PM   #4
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PKing has been dead forever for all players any level... Not just cap accounts.

Too bad Glitchless doesn't care.


Enjoy boring PVE until the end of time, guys. (Minus arena, which is also slightly boring).
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