new stat skills
obviously, more and more people are getting closer to, and getting all stat skills capped; either like resourcing for most now, no xp will be gained in such skills or new, interesting, and more over useful skills SHOULD be added.
Some ideas:
Tombstone:
- Every level in this skill provides a 1% chance for all gems to remain in-play, thou inactive, when you die. At level 100, all your gems will remain on your gem line every time you die.
Prismatic:
- Every level in this skill provides a 25% chance of converting direct damage, be it physical or magical, into damage that is applied over 120 seconds.
Diamond Form: (Epic Stat Skill)
- For every level in this skill, when struck with an attack or having had a spell cast upon (such as DoT's) you, .25% of the damage is instantly mirrored back upon the attacker.
Solstice: (Epic Stat Skill)
- For every pt. in this skill you move a little furthur away from your opponent, mitigating their damage inflicted by .25%.
Shadow Form (Epic Stat Skill)
- Every level in this skill provides an additional .20% chance that all attacks "miss" you.
Amplify: (Epic Stat SKill)
- Every pt. in this increases max energy and mana by .30% and their regeneration by .20%.
Seek Help: (Epic Stat Skill)
- Every level in this skill extends the time of damage over time gems applied to you by 1.5%. At level 100, damage will be applied over a 2.5x longer duration.
Toned: (Epic Stat Skill)
- For every level in this skill, you raise all stat points by a 1 point.
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