new stat skills
Old 02-08-2013, 10:28 AM   #1
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Default new stat skills

obviously, more and more people are getting closer to, and getting all stat skills capped; either like resourcing for most now, no xp will be gained in such skills or new, interesting, and more over useful skills SHOULD be added.

Some ideas:

Tombstone:
- Every level in this skill provides a 1% chance for all gems to remain in-play, thou inactive, when you die. At level 100, all your gems will remain on your gem line every time you die.

Prismatic:
- Every level in this skill provides a 25% chance of converting direct damage, be it physical or magical, into damage that is applied over 120 seconds.

Diamond Form: (Epic Stat Skill)
- For every level in this skill, when struck with an attack or having had a spell cast upon (such as DoT's) you, .25% of the damage is instantly mirrored back upon the attacker.

Solstice: (Epic Stat Skill)
- For every pt. in this skill you move a little furthur away from your opponent, mitigating their damage inflicted by .25%.

Shadow Form (Epic Stat Skill)
- Every level in this skill provides an additional .20% chance that all attacks "miss" you.

Amplify: (Epic Stat SKill)
- Every pt. in this increases max energy and mana by .30% and their regeneration by .20%.

Seek Help: (Epic Stat Skill)
- Every level in this skill extends the time of damage over time gems applied to you by 1.5%. At level 100, damage will be applied over a 2.5x longer duration.

Toned: (Epic Stat Skill)
- For every level in this skill, you raise all stat points by a 1 point.
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Old 02-08-2013, 10:57 AM   #2
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Another one for the o' so last year DD'ers:

Divine Right: (Epic Stat Skill)
- Every level in this skill increases your total max energy and mana depending on your Intelligence
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Old 02-08-2013, 11:18 AM   #3
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I actually like the idea of an epic stat skill that raises all stats evenly, without taking ANYTHING into account.

Jeff loves hybrids anyways `
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Old 02-08-2013, 01:43 PM   #4
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Seems a good idea for an epic skill but it would need to be lower than 1 per point. Would have to be like... 1 stat point across the board for every 5 levels or something. Some of these skills are very cool and I personally agree with the thought that they would be "Heroic skills" that are only operative in heroic mode. Not sure more damage or anything in PvP is a good idea for the moment, and with the way caps are farming money and practically one shotting (and sometimes actually insta-killing) 90+ enemies I dont think more offense is a good idea in that field either.
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Old 02-08-2013, 01:58 PM   #5
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