Quest Exp Question
Old 10-26-2012, 11:44 AM   #1
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Default Quest Exp Question

Hello everyone. I did not see anywhere where it said this, prehaps my search skills are poor, but anyway...

I was wondering if Quest Learning Exp was preset for each questline or if it was relative to your player level? Any input would be appreciated.

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Last edited by Hoodrat; 10-26-2012 at 11:49 AM.. Reason: ohai
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Old 10-26-2012, 02:21 PM   #2
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Quest exp is affected by the following:
Learning Skills
Player Level (Higher level, more exp)
Virtues

The level of the quest will affect gold received and nothing more.
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 10-26-2012, 04:27 PM   #3
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It's by zone. Higher level zones give more experience.

Player level and quest count don't seem to matter.

Normal bonuses and penalties apply.

Advanced Learning affects it. So AL not only affects passive but all learning experience.

The color of the mob does not seem to matter, but I'd need more tests to find out for sure. (for sure it doesn't matter if the mob is below your level so I assume it doesn't matter if it's above your level)

I don't know if I still have my test data, but if I find it I'll post it. I didn't test all possibilities, but tested enough to know it's mainly by zone.

Last edited by Gurnison; 10-26-2012 at 04:31 PM..
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Old 10-26-2012, 04:38 PM   #4
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I am disregarding all the exp bonuses from this. I want to know if it is the same amount of XP per quest group you do regardless of level or if it is relative to player level?

Both are conflicting answers....

Last edited by Hoodrat; 10-26-2012 at 04:39 PM.. Reason: wut
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Old 10-26-2012, 04:54 PM   #5
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Quote:
I want to know if it is the same amount of XP per quest group you do regardless of level or if it is relative to player level?
If by quest group you mean the zone, then it's by quest group regardless of player level. Player level and quest count don't seem to affect it.

I found my data:

Level: is the character level
Quest: is the quest mob
Quest # is the quest count
Learning level: is the level of the learning skill
AA: is Active Acceleration (I later learned that Advanced Learning also affects it)
Exp: is the experience from the quest

You can ignore small differences due to AA and AL.


Level: 1
Quest: Ship Rat (blue)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 1
Quest: Ship Rat (blue)
Quest #2
Learning level:1
AA:1
Exp: 2706

Level: 1
Quest: Fiddler Crab (blue)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 1
Quest: Fiddler Crab (blue)
Quest #2
Learning level:0
AA:1
Exp: 3007

Level: 1
Quest: Fiddler Crab (blue)
Quest #3
Learning level:0
AA:2
Exp: 3014


Level: 2
Quest: Fiddler Crab (cyan)
Quest #4
Learning level:0
AA:2
Exp: 3037

Level: 2
Quest: Fisherman (blue)
Quest #4
Learning level:2?
AA:2
Exp: 4590

Level: 2
Quest: Ship Rat (cyan)
Quest #4
Learning level:0
AA:1
Exp: 3052

Level: 2
Quest: Ship Rat (cyan)
Quest #5
Learning level:0
AA:1
Exp: 3052

Level: 1
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:1
Exp: 5012

Level: 2
Quest: Ship Rat (cyan)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Ship Rat (cyan)
Quest #2
Learning level:0
AA:0
Exp: 3022

Level: 2
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:0
Exp: 5037

Level: 2
Quest: Ship Rat (cyan)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Ship Rat (cyan)
Quest #2
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:0
Exp: 5000

Level: 1
Quest: Runt Fox (white)
Quest #1
Learning level:0
AA:0
Exp: 5000

Level: 1
Quest: Runt Fox (white)
Quest #6
Learning level:0
AA:2
AL:3
Exp: 5138

Level: 1
Quest: Runt Fox (white)
Quest #7
Learning level:0
AA:2
AL:3
Exp: 5138

Level: 1
Quest: Runt Fox (white)
Quest #2
Learning level:0
AA:0
Exp: 5000

Level: 1
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:0
AL:0
Exp: 5000

Last edited by Gurnison; 10-26-2012 at 04:58 PM..
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Old 10-26-2012, 05:00 PM   #6
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Quote:
Originally Posted by Gurnison
If by quest group you mean the zone, then it's by quest group regardless of player level. Player level and quest count don't seem to affect it.

I found my data:

Level: is the character level
Quest: is the quest mob
Quest # is the quest count
Learning level: is the level of the learning skill
AA: is Active Acceleration (I later learned that Advanced Learning also affects it)
Exp: is the experience from the quest

You can ignore small differences due to AA and AL.


Level: 1
Quest: Ship Rat (blue)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 1
Quest: Ship Rat (blue)
Quest #2
Learning level:1
AA:1
Exp: 2706

Level: 1
Quest: Fiddler Crab (blue)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 1
Quest: Fiddler Crab (blue)
Quest #2
Learning level:0
AA:1
Exp: 3007

Level: 1
Quest: Fiddler Crab (blue)
Quest #3
Learning level:0
AA:2
Exp: 3014


Level: 2
Quest: Fiddler Crab (cyan)
Quest #4
Learning level:0
AA:2
Exp: 3037

Level: 2
Quest: Fisherman (blue)
Quest #4
Learning level:2?
AA:2
Exp: 4590

Level: 2
Quest: Ship Rat (cyan)
Quest #4
Learning level:0
AA:1
Exp: 3052

Level: 2
Quest: Ship Rat (cyan)
Quest #5
Learning level:0
AA:1
Exp: 3052

Level: 1
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:1
Exp: 5012

Level: 2
Quest: Ship Rat (cyan)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Ship Rat (cyan)
Quest #2
Learning level:0
AA:0
Exp: 3022

Level: 2
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:0
Exp: 5037

Level: 2
Quest: Ship Rat (cyan)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Ship Rat (cyan)
Quest #2
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:0
Exp: 5000

Level: 1
Quest: Runt Fox (white)
Quest #1
Learning level:0
AA:0
Exp: 5000

Level: 1
Quest: Runt Fox (white)
Quest #6
Learning level:0
AA:2
AL:3
Exp: 5138

Level: 1
Quest: Runt Fox (white)
Quest #7
Learning level:0
AA:2
AL:3
Exp: 5138

Level: 1
Quest: Runt Fox (white)
Quest #2
Learning level:0
AA:0
Exp: 5000

Level: 1
Quest: Fisherman (blue)
Quest #3
Learning level:0
AA:0
AL:0
Exp: 5000
Thank you for the information and data ! Yes, I meant group as in killing/collection quests per zone.
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Old 10-26-2012, 05:21 PM   #7
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That's a lot to look through. So look at the following.

They are the same except for player level. Note that player level also changes the color of the mob.

Level: 1
Quest: Ship Rat (blue)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 2
Quest: Ship Rat (cyan)
Quest #1
Learning level:0
AA:0
Exp: 3000




Now look at these two. They are the same except for zone and mob color.

Level: 1
Quest: Ship Rat (blue)
Quest #1
Learning level:0
AA:0
Exp: 3000

Level: 1
Quest: Runt Fox (white)
Quest #1
Learning level:0
AA:0
Exp: 5000




Now look at the following. They are the same except quest count and a small AA and AL bonus.

Level: 1
Quest: Runt Fox (white)
Quest #7
Learning level:0
AA:2
AL:3
Exp: 5138

Level: 1
Quest: Runt Fox (white)
Quest #2
Learning level:0
AA:0
Exp: 5000
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Old 10-26-2012, 05:55 PM   #8
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Just some added info, they work EXTREMELY similar to adventuring xp. The differences are as follows:

Adv XP is based off of Player Level
Adv XP roughly follows 3000+2000*PL, where PL is player lvl, base xp.

Quest XP is based off of Mob Level
Quest XP roughly follows 3000+2000*ML, where ML is mov lvl, base xp.


Base trophy XP works similar as well, although numbers are /20. (aka, lvl 0 mobs are worth 150, every level above adds 100). However, this stops around lvl 50? and changes to +150 per. I *assume* that adv/quest xp may work the same way, beyond 50 it goes to +3000 per lvl. I haven't paid attention to lvl 100+ things for trophies to see if it every increases again.
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Old 10-26-2012, 06:37 PM   #9
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I got 1.5m exp for mosslands boss, same as i got for vd4.
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If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 04-20-2013, 11:18 PM   #10
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Player Level difference does affect it. If your Learning Skill is higher than Player Level, then you get less XP. All my quests only yielded 1,000 XP each when I increased Learning Skills above my level.
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