A reason to actually enchant armors other than for a crafting suit?
Nice idea, but this would make crafters complain because they actually need the crafting suit.
- Palliate to this idea by:
- - Making only the second suit count (so third suit is still a crafting suit)
- - Making another skill that makes the third suit weighs less
Something else to consider
- Add the bonuses AND penalties
- OR Add only the base bonuses (base stats on equip are MEANINGFUL?!? Who ever heard of THAT? P.S: Do not mention me - Raiden)
Make it work only on armor pieces (not bows, quivers, weapons)
- Make casters complain a bit less. They've been whiny lately.
Do not add the bonuses to the equipment piece - add them to the stats directly. Easier to code.
Finally: If having a second suit is mandatory, I'd like something that either reduces said suit's weight, or that increases the amount of rock I can carry.
Here's an idea: *Insert Name Here*: This skill reduces the weight of any epic item in your inventory by up to 80%, depending on your level in *Insert Name Here*.
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